Detect types.MissingStateError
in CheckServerAllowedToSeeEvent
(#2667)
This will hopefully stop some 500 errors on `/event` where there is no state-before known.
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parent
95a509757a
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@ -254,8 +254,15 @@ func CheckServerAllowedToSeeEvent(
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return false, err
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}
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default:
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// Something else went wrong
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return false, err
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switch err.(type) {
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case types.MissingStateError:
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// If there's no state then we assume it's open visibility, as Synapse does:
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// https://github.com/matrix-org/synapse/blob/aec87a0f9369a3015b2a53469f88d1de274e8b71/synapse/visibility.py#L654-L655
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return true, nil
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default:
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// Something else went wrong
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return false, err
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}
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}
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return auth.IsServerAllowed(serverName, isServerInRoom, stateAtEvent), nil
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}
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@ -346,7 +346,7 @@ func (s *eventStatements) BulkSelectStateAtEventByID(
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// Genuine create events are the only case where it's OK to have no previous state.
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isCreate := result.EventTypeNID == types.MRoomCreateNID && result.EventStateKeyNID == 1
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if result.BeforeStateSnapshotNID == 0 && !isCreate {
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return nil, types.MissingEventError(
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return nil, types.MissingStateError(
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fmt.Sprintf("storage: missing state for event NID %d", result.EventNID),
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)
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}
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@ -362,7 +362,7 @@ func (s *eventStatements) BulkSelectStateAtEventByID(
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// Genuine create events are the only case where it's OK to have no previous state.
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isCreate := result.EventTypeNID == types.MRoomCreateNID && result.EventStateKeyNID == 1
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if result.BeforeStateSnapshotNID == 0 && !isCreate {
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return nil, types.MissingEventError(
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return nil, types.MissingStateError(
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fmt.Sprintf("storage: missing state for event NID %d", result.EventNID),
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)
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}
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