dendrite/roomserver
Neil Alexander 2668050e53
Tweak soft-failure handling in roomserver
commit 1929b688e31987c46e0c8a546f0f9cb0a46bf9a3
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date:   Mon Aug 22 10:09:44 2022 +0100

    Still process state-before for soft-failed events

commit e83c0b701d40d78b92072c4643f6bc6f71b72800
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date:   Mon Aug 22 10:06:50 2022 +0100

    Improve logging

commit 29e26124bc27cb83d449de2a4214b253c594aa93
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date:   Mon Aug 22 09:58:13 2022 +0100

    Don't store soft-failed events as rejected
2022-08-22 10:34:07 +01:00
..
acls
api Set historyVisibility for backfilled events over federation (#2656) 2022-08-19 11:04:26 +02:00
auth
internal Tweak soft-failure handling in roomserver 2022-08-22 10:34:07 +01:00
inthttp Restore the room version cache in the roomserver internal API HTTP client 2022-08-11 17:34:09 +01:00
producers
state Implement history visibility on /messages, /context, /sync (#2511) 2022-08-11 18:23:35 +02:00
storage State handling tweaks (#2652) 2022-08-18 17:06:13 +01:00
types Various roominfo tweaks (#2607) 2022-08-02 12:27:15 +01:00
version Set default room version to 9 2022-08-11 16:31:44 +01:00
README.md
roomserver_test.go
roomserver.go

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+