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Don't add /usr/games to $PATH. Adding it here can only work for the
`make world' case, and only made a difference for the evil NOTOOLS case of `make world' since games tools are installed in ${TOOLROOT}/usr/bin if they are built, but the PR was for normal builds. This is fixed in rev.1.14 of src/games/fortune/datfiles/Makefile. PR: 7936
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svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=40479
@ -1,5 +1,5 @@
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#
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# $Id: Makefile.inc1,v 1.34 1998/10/13 10:01:32 rnordier Exp $
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# $Id: Makefile.inc1,v 1.35 1998/10/16 14:22:54 bde Exp $
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#
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# Make command line options:
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# -DCLOBBER will remove /usr/include
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@ -170,12 +170,12 @@ WORLDTMP= /usr/obj${.CURDIR}/tmp
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# Default root of the tool tree
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TOOLROOT?=
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# Choose the PATH relative to the root of the tool tree
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PATH= ${TOOLROOT}/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/sbin:${TOOLROOT}/usr/bin:${TOOLROOT}/usr/games
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PATH= ${TOOLROOT}/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/sbin:${TOOLROOT}/usr/bin
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.else
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TOOLROOT= ${WORLDTMP}
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.endif
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STRICTTMPPATH= ${TOOLROOT}/sbin:${TOOLROOT}/usr/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/bin:${TOOLROOT}/usr/games
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TMPPATH= ${STRICTTMPPATH}:${PATH}:/usr/games
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STRICTTMPPATH= ${TOOLROOT}/sbin:${TOOLROOT}/usr/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/bin
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TMPPATH= ${STRICTTMPPATH}:${PATH}
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# XXX COMPILER_PATH is needed for finding cc1, ld and as
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# XXX GCC_EXEC_PREFIX is for *crt.o. It is probably unnecessary now
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