Map and report actual video memory we need.

This commit is contained in:
Jung-uk Kim 2010-02-06 00:52:42 +00:00
parent e475c594e4
commit 316bcf56a2
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=203535
2 changed files with 35 additions and 84 deletions

View File

@ -725,9 +725,11 @@ vesa_bios_init(void)
video_info_t *p;
x86regs_t regs;
size_t bsize;
size_t msize;
void *vmbuf;
uint32_t offs;
uint16_t vers;
int bpsl;
int is_via_cle266;
int modes;
int i;
@ -807,6 +809,8 @@ vesa_bios_init(void)
if (buf.v_modetable == 0)
goto fail;
msize = (size_t)buf.v_memsize * 64 * 1024;
vesa_vmodetab = x86bios_offset(BIOS_SADDRTOLADDR(buf.v_modetable));
for (i = 0, modes = 0; (i < (M_VESA_MODE_MAX - M_VESA_BASE + 1)) &&
@ -850,6 +854,25 @@ vesa_bios_init(void)
}
#endif
bpsl = (vmode.v_modeattr & V_MODELFB) != 0 && vers >= 0x0300 ?
vmode.v_linbpscanline : vmode.v_bpscanline;
bsize = bpsl * vmode.v_height;
if ((vmode.v_modeattr & V_MODEGRAPHICS) != 0)
bsize *= vmode.v_planes;
/* Does it have enough memory to support this mode? */
if (msize < bsize) {
#if VESA_DEBUG > 1
printf("Rejecting VESA %s mode: %d x %d x %d bpp "
" attr = %x, not enough memory\n",
vmode.v_modeattr & V_MODEGRAPHICS ?
"graphics" : "text",
vmode.v_width, vmode.v_height, vmode.v_bpp,
vmode.v_modeattr);
#endif
continue;
}
/* expand the array if necessary */
if (modes >= vesa_vmode_max) {
vesa_vmode_max += MODE_TABLE_DELTA;
@ -891,87 +914,17 @@ vesa_bios_init(void)
/* XXX window B */
vesa_vmode[modes].vi_window_size = vmode.v_wsize * 1024;
vesa_vmode[modes].vi_window_gran = vmode.v_wgran * 1024;
if (vmode.v_modeattr & V_MODELFB) {
if (vmode.v_modeattr & V_MODELFB)
vesa_vmode[modes].vi_buffer = vmode.v_lfb;
vesa_vmode[modes].vi_line_width = vers >= 0x0300 ?
vmode.v_linbpscanline : vmode.v_bpscanline;
} else
vesa_vmode[modes].vi_line_width = vmode.v_bpscanline;
/* XXX */
vesa_vmode[modes].vi_buffer_size =
vesa_adp_info->v_memsize * 64 * 1024;
#if 0
if (vmode.v_offscreen > vmode.v_lfb)
vesa_vmode[modes].vi_buffer_size = vmode.v_offscreen +
vmode.v_offscreensize * 1024 - vmode.v_lfb;
else
vesa_vmode[modes].vi_buffer_size = vmode.v_offscreen +
vmode.v_offscreensize * 1024;
#endif
vesa_vmode[modes].vi_buffer_size = bsize;
vesa_vmode[modes].vi_mem_model =
vesa_translate_mmodel(vmode.v_memmodel);
if (vesa_vmode[modes].vi_mem_model == V_INFO_MM_PACKED ||
vesa_vmode[modes].vi_mem_model == V_INFO_MM_DIRECT)
vesa_vmode[modes].vi_pixel_size = (vmode.v_bpp + 7) / 8;
#if 0
if (vesa_vmode[modes].vi_mem_model == V_INFO_MM_DIRECT) {
if ((vmode.v_modeattr & V_MODELFB) != 0 &&
vers >= 0x0300) {
vesa_vmode[modes].vi_pixel_fields[0] =
vmode.v_linredfieldpos;
vesa_vmode[modes].vi_pixel_fields[1] =
vmode.v_lingreenfieldpos;
vesa_vmode[modes].vi_pixel_fields[2] =
vmode.v_linbluefieldpos;
vesa_vmode[modes].vi_pixel_fields[3] =
vmode.v_linresfieldpos;
vesa_vmode[modes].vi_pixel_fsizes[0] =
vmode.v_linredmasksize;
vesa_vmode[modes].vi_pixel_fsizes[1] =
vmode.v_lingreenmasksize;
vesa_vmode[modes].vi_pixel_fsizes[2] =
vmode.v_linbluemasksize;
vesa_vmode[modes].vi_pixel_fsizes[3] =
vmode.v_linresmasksize;
} else {
vesa_vmode[modes].vi_pixel_fields[0] =
vmode.v_redfieldpos;
vesa_vmode[modes].vi_pixel_fields[1] =
vmode.v_greenfieldpos;
vesa_vmode[modes].vi_pixel_fields[2] =
vmode.v_bluefieldpos;
vesa_vmode[modes].vi_pixel_fields[3] =
vmode.v_resfieldpos;
vesa_vmode[modes].vi_pixel_fsizes[0] =
vmode.v_redmasksize;
vesa_vmode[modes].vi_pixel_fsizes[1] =
vmode.v_greenmasksize;
vesa_vmode[modes].vi_pixel_fsizes[2] =
vmode.v_bluemasksize;
vesa_vmode[modes].vi_pixel_fsizes[3] =
vmode.v_resmasksize;
}
}
#endif
vesa_vmode[modes].vi_flags =
vesa_translate_flags(vmode.v_modeattr) | V_INFO_VESA;
/* Does it have enough memory to support this mode? */
bsize = (size_t)vesa_vmode[modes].vi_line_width *
vesa_vmode[modes].vi_height;
if (bsize > vesa_vmode[modes].vi_buffer_size) {
#if VESA_DEBUG > 1
printf("Rejecting VESA %s mode: %d x %d x %d bpp "
" attr = %x, not enough memory\n",
(vmode.v_modeattr & V_MODEGRAPHICS) != 0 ?
"graphics" : "text",
vmode.v_width, vmode.v_height, vmode.v_bpp,
vmode.v_modeattr);
#endif
continue;
}
++modes;
}
vesa_vmode[modes].vi_mode = EOT;
@ -1208,7 +1161,7 @@ vesa_set_mode(video_adapter_t *adp, int mode)
int10_set_mode(adp->va_initial_bios_mode);
if (adp->va_info.vi_flags & V_INFO_LINEAR)
pmap_unmapdev(adp->va_buffer,
vesa_adp_info->v_memsize * 64 * 1024);
adp->va_buffer_size);
/*
* Once (*prevvidsw->get_info)() succeeded,
* (*prevvidsw->set_mode)() below won't fail...
@ -1239,8 +1192,7 @@ vesa_set_mode(video_adapter_t *adp, int mode)
vesa_bios_set_dac(8);
if (adp->va_info.vi_flags & V_INFO_LINEAR)
pmap_unmapdev(adp->va_buffer,
vesa_adp_info->v_memsize * 64 * 1024);
pmap_unmapdev(adp->va_buffer, adp->va_buffer_size);
#if VESA_DEBUG > 0
printf("VESA: mode set!\n");
@ -1257,20 +1209,21 @@ vesa_set_mode(video_adapter_t *adp, int mode)
#endif
vesa_adp->va_buffer =
(vm_offset_t)pmap_mapdev_attr(info.vi_buffer,
vesa_adp_info->v_memsize * 64 * 1024, PAT_WRITE_COMBINING);
vesa_adp->va_buffer_size = info.vi_buffer_size;
info.vi_buffer_size, PAT_WRITE_COMBINING);
vesa_adp->va_window = vesa_adp->va_buffer;
vesa_adp->va_window_size = info.vi_buffer_size/info.vi_planes;
vesa_adp->va_window_gran = info.vi_buffer_size/info.vi_planes;
vesa_adp->va_window_size = info.vi_buffer_size / info.vi_planes;
vesa_adp->va_window_gran = info.vi_buffer_size / info.vi_planes;
} else {
vesa_adp->va_buffer = 0;
vesa_adp->va_buffer_size = info.vi_buffer_size;
vesa_adp->va_window = (vm_offset_t)x86bios_offset(info.vi_window);
vesa_adp->va_window_size = info.vi_window_size;
vesa_adp->va_window_gran = info.vi_window_gran;
}
vesa_adp->va_buffer_size = info.vi_buffer_size;
vesa_adp->va_window_orig = 0;
vesa_adp->va_line_width = info.vi_line_width;
vesa_adp->va_line_width = info.vi_buffer_size / info.vi_height;
if ((info.vi_flags & V_INFO_GRAPHICS) != 0)
vesa_adp->va_line_width /= info.vi_planes;
vesa_adp->va_disp_start.x = 0;
vesa_adp->va_disp_start.y = 0;
#if VESA_DEBUG > 0

View File

@ -295,10 +295,8 @@ struct video_info {
/* for MM_DIRECT only */
int vi_pixel_fields[4]; /* RGB and reserved fields */
int vi_pixel_fsizes[4];
/* XXX for VESA only */
int vi_line_width;
/* reserved */
u_char vi_reserved[60];
u_char vi_reserved[64];
vm_offset_t vi_registers; /* physical address */
vm_offset_t vi_registers_size;
};