elf2aout.c,v 1.6 and onwards have no known backward compatibility issues.

This commit is contained in:
Ruslan Ermilov 2003-04-13 15:43:29 +00:00
parent 7c1d57b6e8
commit 47c95a33ef
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=113442

View File

@ -183,6 +183,8 @@ INSTALLTMP!= /usr/bin/mktemp -d -u -t install
# This stage installs a previously built world.
#
BOOTSTRAPPING?= 0
# Common environment for world related stages
CROSSENV= MAKEOBJDIRPREFIX=${OBJTREE} \
MACHINE_ARCH=${TARGET_ARCH} \
@ -638,12 +640,10 @@ legacy:
_strfile= games/fortune/strfile
.endif
.if defined(BOOTSTRAPPING)
.if ( ${BOOTSTRAPPING} < 450005 || \
( ${BOOTSTRAPPING} >= 500000 && ${BOOTSTRAPPING} < 500034 ))
_uudecode= usr.bin/uudecode
.endif
.endif
bootstrap-tools:
.for _tool in ${_strfile} usr.bin/yacc usr.bin/colldef \
@ -704,7 +704,8 @@ _kgzip= usr.sbin/kgzip
.endif
.endif
.if ${TARGET_ARCH} == "sparc64" && ${TARGET_ARCH} != ${MACHINE_ARCH}
.if ${TARGET_ARCH} == "sparc64" && ${TARGET_ARCH} != ${MACHINE_ARCH} && \
${BOOTSTRAPPING} < 500037
_elf2aout= usr.bin/elf2aout
.endif