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Add hacks that I use to test cross-builds (by building on
native and foreign architectures and comparing products). They eliminate most of the differences caused by different object directory paths, timestamping, and identification. (Note WORLDTMP was renamed to ${OBJTREE}${.CURDIR}/tmp.)
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Notes:
svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=143044
@ -127,12 +127,12 @@ BUILD_ARCH!= sysctl -n hw.machine_arch
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.error To cross-build, set TARGET_ARCH.
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.endif
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.endif
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.if ${MACHINE} == ${TARGET}
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.if ${MACHINE} == ${TARGET} && !defined(CROSS_BUILD_TESTING)
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OBJTREE= ${MAKEOBJDIRPREFIX}
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.else
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OBJTREE= ${MAKEOBJDIRPREFIX}/${TARGET}
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.endif
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WORLDTMP= ${OBJTREE}${.CURDIR}/${MACHINE_ARCH}
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WORLDTMP= ${OBJTREE}${.CURDIR}/tmp
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# /usr/games added for fortune which depend on strfile
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BPATH= ${WORLDTMP}/legacy/usr/sbin:${WORLDTMP}/legacy/usr/bin:${WORLDTMP}/legacy/usr/games
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XPATH= ${WORLDTMP}/usr/sbin:${WORLDTMP}/usr/bin:${WORLDTMP}/usr/games
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@ -23,4 +23,8 @@ INCS+= nl_types.h
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SRCS= dummy.c
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.endif
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.if defined(CROSS_BUILD_TESTING)
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SUBDIR= cross-build
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.endif
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.include <bsd.lib.mk>
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7
tools/build/cross-build/Makefile
Normal file
7
tools/build/cross-build/Makefile
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@ -0,0 +1,7 @@
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# $FreeBSD$
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NO_OBJ=
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SCRIPTS= date.sh hostname.sh
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BINDIR= /usr/bin
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.include <bsd.prog.mk>
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6
tools/build/cross-build/date.sh
Normal file
6
tools/build/cross-build/date.sh
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@ -0,0 +1,6 @@
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#!/bin/sh
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#
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# $FreeBSD$
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#
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exec /bin/date -r0 "$@"
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6
tools/build/cross-build/hostname.sh
Normal file
6
tools/build/cross-build/hostname.sh
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@ -0,0 +1,6 @@
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#!/bin/sh
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#
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# $FreeBSD$
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#
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echo dummy
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