mirror of
https://github.com/freebsd/freebsd-src.git
synced 2024-12-03 23:28:57 +00:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
337 lines
7.6 KiB
C
337 lines
7.6 KiB
C
/*
|
|
* Copyright (c) 1988, 1993
|
|
* The Regents of the University of California. All rights reserved.
|
|
*
|
|
* This code is derived from software contributed to Berkeley by
|
|
* Timothy C. Stoehr.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* 3. All advertising materials mentioning features or use of this software
|
|
* must display the following acknowledgement:
|
|
* This product includes software developed by the University of
|
|
* California, Berkeley and its contributors.
|
|
* 4. Neither the name of the University nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifndef lint
|
|
static char sccsid[] = "@(#)ring.c 8.1 (Berkeley) 5/31/93";
|
|
#endif /* not lint */
|
|
|
|
/*
|
|
* ring.c
|
|
*
|
|
* This source herein may be modified and/or distributed by anybody who
|
|
* so desires, with the following restrictions:
|
|
* 1.) No portion of this notice shall be removed.
|
|
* 2.) Credit shall not be taken for the creation of this source.
|
|
* 3.) This code is not to be traded, sold, or used for personal
|
|
* gain or profit.
|
|
*
|
|
*/
|
|
|
|
#include "rogue.h"
|
|
|
|
char *left_or_right = "left or right hand?";
|
|
char *no_ring = "there's no ring on that hand";
|
|
short stealthy;
|
|
short r_rings;
|
|
short add_strength;
|
|
short e_rings;
|
|
short regeneration;
|
|
short ring_exp;
|
|
short auto_search;
|
|
boolean r_teleport;
|
|
boolean r_see_invisible;
|
|
boolean sustain_strength;
|
|
boolean maintain_armor;
|
|
|
|
extern char *curse_message;
|
|
extern boolean wizard;
|
|
|
|
put_on_ring()
|
|
{
|
|
short ch;
|
|
char desc[DCOLS];
|
|
object *ring;
|
|
|
|
if (r_rings == 2) {
|
|
message("wearing two rings already", 0);
|
|
return;
|
|
}
|
|
if ((ch = pack_letter("put on what?", RING)) == CANCEL) {
|
|
return;
|
|
}
|
|
if (!(ring = get_letter_object(ch))) {
|
|
message("no such item.", 0);
|
|
return;
|
|
}
|
|
if (!(ring->what_is & RING)) {
|
|
message("that's not a ring", 0);
|
|
return;
|
|
}
|
|
if (ring->in_use_flags & (ON_LEFT_HAND | ON_RIGHT_HAND)) {
|
|
message("that ring is already being worn", 0);
|
|
return;
|
|
}
|
|
if (r_rings == 1) {
|
|
ch = (rogue.left_ring ? 'r' : 'l');
|
|
} else {
|
|
message(left_or_right, 0);
|
|
do {
|
|
ch = rgetchar();
|
|
} while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') && (ch != '\n') &&
|
|
(ch != '\r'));
|
|
}
|
|
if ((ch != 'l') && (ch != 'r')) {
|
|
check_message();
|
|
return;
|
|
}
|
|
if (((ch == 'l') && rogue.left_ring)||((ch == 'r') && rogue.right_ring)) {
|
|
check_message();
|
|
message("there's already a ring on that hand", 0);
|
|
return;
|
|
}
|
|
if (ch == 'l') {
|
|
do_put_on(ring, 1);
|
|
} else {
|
|
do_put_on(ring, 0);
|
|
}
|
|
ring_stats(1);
|
|
check_message();
|
|
get_desc(ring, desc);
|
|
message(desc, 0);
|
|
(void) reg_move();
|
|
}
|
|
|
|
/*
|
|
* Do not call ring_stats() from within do_put_on(). It will cause
|
|
* serious problems when do_put_on() is called from read_pack() in restore().
|
|
*/
|
|
|
|
do_put_on(ring, on_left)
|
|
object *ring;
|
|
boolean on_left;
|
|
{
|
|
if (on_left) {
|
|
ring->in_use_flags |= ON_LEFT_HAND;
|
|
rogue.left_ring = ring;
|
|
} else {
|
|
ring->in_use_flags |= ON_RIGHT_HAND;
|
|
rogue.right_ring = ring;
|
|
}
|
|
}
|
|
|
|
remove_ring()
|
|
{
|
|
boolean left = 0, right = 0;
|
|
short ch;
|
|
char buf[DCOLS];
|
|
object *ring;
|
|
|
|
if (r_rings == 0) {
|
|
inv_rings();
|
|
} else if (rogue.left_ring && !rogue.right_ring) {
|
|
left = 1;
|
|
} else if (!rogue.left_ring && rogue.right_ring) {
|
|
right = 1;
|
|
} else {
|
|
message(left_or_right, 0);
|
|
do {
|
|
ch = rgetchar();
|
|
} while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') &&
|
|
(ch != '\n') && (ch != '\r'));
|
|
left = (ch == 'l');
|
|
right = (ch == 'r');
|
|
check_message();
|
|
}
|
|
if (left || right) {
|
|
if (left) {
|
|
if (rogue.left_ring) {
|
|
ring = rogue.left_ring;
|
|
} else {
|
|
message(no_ring, 0);
|
|
}
|
|
} else {
|
|
if (rogue.right_ring) {
|
|
ring = rogue.right_ring;
|
|
} else {
|
|
message(no_ring, 0);
|
|
}
|
|
}
|
|
if (ring->is_cursed) {
|
|
message(curse_message, 0);
|
|
} else {
|
|
un_put_on(ring);
|
|
(void) strcpy(buf, "removed ");
|
|
get_desc(ring, buf + 8);
|
|
message(buf, 0);
|
|
(void) reg_move();
|
|
}
|
|
}
|
|
}
|
|
|
|
un_put_on(ring)
|
|
object *ring;
|
|
{
|
|
if (ring && (ring->in_use_flags & ON_LEFT_HAND)) {
|
|
ring->in_use_flags &= (~ON_LEFT_HAND);
|
|
rogue.left_ring = 0;
|
|
} else if (ring && (ring->in_use_flags & ON_RIGHT_HAND)) {
|
|
ring->in_use_flags &= (~ON_RIGHT_HAND);
|
|
rogue.right_ring = 0;
|
|
}
|
|
ring_stats(1);
|
|
}
|
|
|
|
gr_ring(ring, assign_wk)
|
|
object *ring;
|
|
boolean assign_wk;
|
|
{
|
|
ring->what_is = RING;
|
|
if (assign_wk) {
|
|
ring->which_kind = get_rand(0, (RINGS - 1));
|
|
}
|
|
ring->class = 0;
|
|
|
|
switch(ring->which_kind) {
|
|
/*
|
|
case STEALTH:
|
|
break;
|
|
case SLOW_DIGEST:
|
|
break;
|
|
case REGENERATION:
|
|
break;
|
|
case R_SEE_INVISIBLE:
|
|
break;
|
|
case SUSTAIN_STRENGTH:
|
|
break;
|
|
case R_MAINTAIN_ARMOR:
|
|
break;
|
|
case SEARCHING:
|
|
break;
|
|
*/
|
|
case R_TELEPORT:
|
|
ring->is_cursed = 1;
|
|
break;
|
|
case ADD_STRENGTH:
|
|
case DEXTERITY:
|
|
while ((ring->class = (get_rand(0, 4) - 2)) == 0) ;
|
|
ring->is_cursed = (ring->class < 0);
|
|
break;
|
|
case ADORNMENT:
|
|
ring->is_cursed = coin_toss();
|
|
break;
|
|
}
|
|
}
|
|
|
|
inv_rings()
|
|
{
|
|
char buf[DCOLS];
|
|
|
|
if (r_rings == 0) {
|
|
message("not wearing any rings", 0);
|
|
} else {
|
|
if (rogue.left_ring) {
|
|
get_desc(rogue.left_ring, buf);
|
|
message(buf, 0);
|
|
}
|
|
if (rogue.right_ring) {
|
|
get_desc(rogue.right_ring, buf);
|
|
message(buf, 0);
|
|
}
|
|
}
|
|
if (wizard) {
|
|
sprintf(buf, "ste %d, r_r %d, e_r %d, r_t %d, s_s %d, a_s %d, reg %d, r_e %d, s_i %d, m_a %d, aus %d",
|
|
stealthy, r_rings, e_rings, r_teleport, sustain_strength,
|
|
add_strength, regeneration, ring_exp, r_see_invisible,
|
|
maintain_armor, auto_search);
|
|
message(buf, 0);
|
|
}
|
|
}
|
|
|
|
ring_stats(pr)
|
|
boolean pr;
|
|
{
|
|
short i;
|
|
object *ring;
|
|
|
|
stealthy = 0;
|
|
r_rings = 0;
|
|
e_rings = 0;
|
|
r_teleport = 0;
|
|
sustain_strength = 0;
|
|
add_strength = 0;
|
|
regeneration = 0;
|
|
ring_exp = 0;
|
|
r_see_invisible = 0;
|
|
maintain_armor = 0;
|
|
auto_search = 0;
|
|
|
|
for (i = 0; i < 2; i++) {
|
|
if (!(ring = ((i == 0) ? rogue.left_ring : rogue.right_ring))) {
|
|
continue;
|
|
}
|
|
r_rings++;
|
|
e_rings++;
|
|
switch(ring->which_kind) {
|
|
case STEALTH:
|
|
stealthy++;
|
|
break;
|
|
case R_TELEPORT:
|
|
r_teleport = 1;
|
|
break;
|
|
case REGENERATION:
|
|
regeneration++;
|
|
break;
|
|
case SLOW_DIGEST:
|
|
e_rings -= 2;
|
|
break;
|
|
case ADD_STRENGTH:
|
|
add_strength += ring->class;
|
|
break;
|
|
case SUSTAIN_STRENGTH:
|
|
sustain_strength = 1;
|
|
break;
|
|
case DEXTERITY:
|
|
ring_exp += ring->class;
|
|
break;
|
|
case ADORNMENT:
|
|
break;
|
|
case R_SEE_INVISIBLE:
|
|
r_see_invisible = 1;
|
|
break;
|
|
case MAINTAIN_ARMOR:
|
|
maintain_armor = 1;
|
|
break;
|
|
case SEARCHING:
|
|
auto_search += 2;
|
|
break;
|
|
}
|
|
}
|
|
if (pr) {
|
|
print_stats(STAT_STRENGTH);
|
|
relight();
|
|
}
|
|
}
|