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88 lines
3.0 KiB
C
88 lines
3.0 KiB
C
/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)game.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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#include "externs.h"
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maxturns(ship, af)
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register struct ship *ship;
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char *af;
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{
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register int turns;
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turns = ship->specs->ta;
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if (*af = (ship->file->drift > 1 && turns)) {
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turns--;
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if (ship->file->FS == 1)
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turns = 0;
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}
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return turns;
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}
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maxmove(ship, dir, fs)
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register struct ship *ship;
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int dir, fs;
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{
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register int riggone = 0, Move, flank = 0;
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Move = ship->specs->bs;
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if (!ship->specs->rig1)
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riggone++;
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if (!ship->specs->rig2)
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riggone++;
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if (!ship->specs->rig3)
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riggone++;
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if (!ship->specs->rig4)
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riggone++;
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if ((ship->file->FS || fs) && fs != -1) {
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flank = 1;
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Move = ship->specs->fs;
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}
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if (dir == winddir)
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Move -= 1 + WET[windspeed][ship->specs->class-1].B;
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else if (dir == winddir + 2 || dir == winddir - 2 || dir == winddir - 6 || dir == winddir + 6)
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Move -= 1 + WET[windspeed][ship->specs->class-1].C;
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else if (dir == winddir + 3 || dir == winddir - 3 || dir == winddir - 5 || dir == winddir + 5)
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Move = (flank ? 2 : 1) - WET[windspeed][ship->specs->class-1].D;
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else if (dir == winddir + 4 || dir == winddir - 4)
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Move = 0;
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else
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Move -= WET[windspeed][ship->specs->class-1].A;
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Move -= riggone;
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Move = Move < 0 ? 0 : Move;
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return(Move);
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}
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