mirror of
https://github.com/freebsd/freebsd-src.git
synced 2024-12-03 10:29:15 +00:00
113b1c5fe5
was not reset to old name causing any file choosen put error diagnostic about wrong directory, fix it by resetting back to old name after chdir failed. Add \r as alias to \n, some telnets have problem with that. Should go into 2.2 Submitted by: "Anatoly A. Orehovsky" <tolik@mpeks.tomsk.su> & me
830 lines
17 KiB
C
830 lines
17 KiB
C
/*
|
|
* Program: objects.c
|
|
* Author: Marc van Kempen
|
|
* Desc: Implementation of UI-objects:
|
|
* - String input fields
|
|
* - List selection
|
|
* - Buttons
|
|
*
|
|
* Copyright (c) 1995, Marc van Kempen
|
|
*
|
|
* All rights reserved.
|
|
*
|
|
* This software may be used, modified, copied, distributed, and
|
|
* sold, in both source and binary form provided that the above
|
|
* copyright and these terms are retained, verbatim, as the first
|
|
* lines of this file. Under no circumstances is the author
|
|
* responsible for the proper functioning of this software, nor does
|
|
* the author assume any responsibility for damages incurred with
|
|
* its use.
|
|
*
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <sys/param.h>
|
|
#include <ncurses.h>
|
|
#include <dialog.h>
|
|
#include "dialog.priv.h"
|
|
#include "ui_objects.h"
|
|
|
|
#define ESC 27
|
|
|
|
/***********************************************************************
|
|
*
|
|
* Obj routines
|
|
*
|
|
***********************************************************************/
|
|
|
|
void
|
|
AddObj(ComposeObj **Obj, int objtype, void *obj)
|
|
/*
|
|
* Desc: Add the object <obj> to the list of objects <Obj>
|
|
*/
|
|
{
|
|
if (*Obj == NULL) {
|
|
/* Create the root object */
|
|
*Obj = (ComposeObj *) malloc( sizeof(ComposeObj) );
|
|
if (!Obj) {
|
|
printf("AddObj: Error malloc'ing ComposeObj\n");
|
|
exit(-1);
|
|
}
|
|
(*Obj)->objtype = objtype;
|
|
(*Obj)->obj = obj;
|
|
(*Obj)->next = NULL;
|
|
(*Obj)->prev = NULL;
|
|
} else {
|
|
ComposeObj *o = *Obj;
|
|
|
|
/* create the next object */
|
|
while (o->next) o = (ComposeObj *) o->next;
|
|
o->next = (struct ComposeObj *) malloc( sizeof(ComposeObj) );
|
|
if (!o->next) {
|
|
printf("AddObj: Error malloc'ing o->next\n");
|
|
exit(-1);
|
|
}
|
|
o->next->objtype = objtype;
|
|
o->next->obj = obj;
|
|
o->next->next = NULL;
|
|
o->next->prev = o;
|
|
}
|
|
|
|
return;
|
|
} /* AddObj() */
|
|
|
|
void
|
|
FreeObj(ComposeObj *Obj)
|
|
/*
|
|
* Desc: free the memory occupied by *Obj
|
|
*/
|
|
{
|
|
ComposeObj *o = Obj;
|
|
|
|
o = Obj;
|
|
while (o) {
|
|
o = Obj->next;
|
|
free(Obj);
|
|
Obj = o;
|
|
}
|
|
|
|
return;
|
|
} /* FreeObj() */
|
|
|
|
|
|
int
|
|
ReadObj(ComposeObj *Obj)
|
|
/*
|
|
* Desc: navigate through the different objects calling their
|
|
* respective navigation routines as necessary
|
|
* Pre: Obj != NULL
|
|
*/
|
|
{
|
|
ComposeObj *o;
|
|
ComposeObj *last; /* the last object in the list */
|
|
int ret; /* the return value from the selection routine */
|
|
|
|
/* find the last object in the list */
|
|
last = Obj;
|
|
while (last->next) last = last->next;
|
|
|
|
ret = 0;
|
|
o = Obj;
|
|
while ((ret != SEL_BUTTON) && (ret != SEL_ESC)) {
|
|
switch(o->objtype) {
|
|
case STRINGOBJ:
|
|
ret = SelectStringObj((StringObj *) o->obj);
|
|
break;
|
|
case LISTOBJ:
|
|
ret = SelectListObj((ListObj *) o->obj);
|
|
break;
|
|
case BUTTONOBJ:
|
|
ret = SelectButtonObj((ButtonObj *) o->obj);
|
|
break;
|
|
}
|
|
switch(ret) {
|
|
case KEY_DOWN:
|
|
case SEL_CR:
|
|
case SEL_TAB: /* move to the next object in the list */
|
|
if (o->next != NULL) {
|
|
o = o->next; /* next object */
|
|
} else {
|
|
o = Obj; /* beginning of the list */
|
|
}
|
|
break;
|
|
|
|
case KEY_UP:
|
|
case SEL_BACKTAB: /* move to the previous object in the list */
|
|
if (o->prev != NULL) {
|
|
o = o->prev; /* previous object */
|
|
} else {
|
|
o = last; /* end of the list */
|
|
}
|
|
break;
|
|
|
|
case KEY_F(1): /* display help_file */
|
|
case '?':
|
|
display_helpfile();
|
|
break;
|
|
}
|
|
}
|
|
|
|
return(ret);
|
|
|
|
} /* ReadObj() */
|
|
|
|
|
|
int
|
|
PollObj(ComposeObj **Obj)
|
|
{
|
|
ComposeObj *last; /* the last object in the list */
|
|
ComposeObj *first; /* the first object in the list */
|
|
int ret; /* the return value from the selection routine */
|
|
|
|
/* find the last object in the list */
|
|
last = *Obj;
|
|
while (last->next) last = last->next;
|
|
|
|
/* find the first object in the list */
|
|
first = *Obj;
|
|
while (first->prev) first = first->prev;
|
|
|
|
ret = 0;
|
|
switch((*Obj)->objtype) {
|
|
case STRINGOBJ:
|
|
ret = SelectStringObj((StringObj *) (*Obj)->obj);
|
|
break;
|
|
case LISTOBJ:
|
|
ret = SelectListObj((ListObj *) (*Obj)->obj);
|
|
break;
|
|
case BUTTONOBJ:
|
|
ret = SelectButtonObj((ButtonObj *) (*Obj)->obj);
|
|
break;
|
|
}
|
|
switch(ret) {
|
|
case KEY_DOWN:
|
|
case SEL_CR:
|
|
case SEL_TAB: /* move to the next object in the list */
|
|
if ((*Obj)->next != NULL) {
|
|
*Obj = (*Obj)->next; /* next object */
|
|
} else {
|
|
*Obj = first; /* beginning of the list */
|
|
}
|
|
break;
|
|
|
|
case KEY_UP:
|
|
case SEL_BACKTAB: /* move to the previous object in the list */
|
|
if ((*Obj)->prev != NULL) {
|
|
*Obj = (*Obj)->prev; /* previous object */
|
|
} else {
|
|
*Obj = last; /* end of the list */
|
|
}
|
|
break;
|
|
}
|
|
|
|
return(ret);
|
|
|
|
} /* PollObj() */
|
|
|
|
|
|
void
|
|
DelObj(ComposeObj *Obj)
|
|
/*
|
|
* Desc: Free all objects
|
|
*/
|
|
{
|
|
ComposeObj *o;
|
|
|
|
o = Obj;
|
|
while (Obj != NULL) {
|
|
switch(Obj->objtype) {
|
|
case STRINGOBJ:
|
|
DelStringObj((StringObj *) Obj->obj);
|
|
break;
|
|
case LISTOBJ:
|
|
DelListObj((ListObj *) Obj->obj);
|
|
break;
|
|
case BUTTONOBJ:
|
|
DelButtonObj((ButtonObj *) Obj->obj);
|
|
break;
|
|
}
|
|
Obj = Obj->next;
|
|
}
|
|
|
|
FreeObj(o);
|
|
} /* DelObj() */
|
|
|
|
/***********************************************************************
|
|
*
|
|
* StringObj routines
|
|
*
|
|
***********************************************************************/
|
|
|
|
static void
|
|
outstr(WINDOW *win, char *str, int attrs)
|
|
{
|
|
if (attrs & DITEM_NO_ECHO) {
|
|
char *cpy;
|
|
int n = strlen(str);
|
|
|
|
cpy = alloca(n + 1);
|
|
memset(cpy, '*', n);
|
|
cpy[n] = '\0';
|
|
waddstr(win, cpy);
|
|
}
|
|
else
|
|
waddstr(win, str);
|
|
}
|
|
|
|
void
|
|
RefreshStringObj(StringObj *so)
|
|
/*
|
|
* Desc: redraw the object
|
|
*/
|
|
{
|
|
char tmp[512];
|
|
|
|
wmove(so->win, so->y, so->x+1);
|
|
wattrset(so->win, dialog_attr);
|
|
waddstr(so->win, so->title);
|
|
|
|
draw_box(so->win, so->y+1, so->x, 3, so->w, dialog_attr, border_attr);
|
|
wattrset(so->win, item_attr);
|
|
wmove(so->win, so->y+2, so->x+1);
|
|
if (strlen(so->s) > so->w-2) {
|
|
strncpy(tmp, (char *) so->s + strlen(so->s) - so->w + 2, so->w - 1);
|
|
outstr(so->win, tmp, so->attr_mask);
|
|
} else {
|
|
outstr(so->win, so->s, so->attr_mask);
|
|
}
|
|
|
|
return;
|
|
} /* RefreshStringObj() */
|
|
|
|
StringObj *
|
|
NewStringObj(WINDOW *win, char *title, char *s, int y, int x, int w, int len)
|
|
/*
|
|
* Desc: Initialize a new stringobj and return a pointer to it.
|
|
* Draw the object on the screen at the specified coordinates
|
|
*/
|
|
{
|
|
StringObj *so;
|
|
|
|
/* Initialize a new object */
|
|
so = (StringObj *) malloc( sizeof(StringObj) );
|
|
if (!so) {
|
|
printf("NewStringObj: Error malloc'ing StringObj\n");
|
|
exit(-1);
|
|
}
|
|
so->title = (char *) malloc( strlen(title) + 1);
|
|
if (!so->title) {
|
|
printf("NewStringObj: Error malloc'ing so->title\n");
|
|
exit(-1);
|
|
}
|
|
strcpy(so->title, title);
|
|
so->s = s;
|
|
strcpy(so->s, s);
|
|
so->x = x;
|
|
so->y = y;
|
|
so->w = w;
|
|
so->len = len;
|
|
so->win = win;
|
|
so->attr_mask = DialogInputAttrs; /* Grossly use a global to avoid changing API */
|
|
|
|
/* Draw it on the screen */
|
|
RefreshStringObj(so);
|
|
|
|
return(so);
|
|
} /* NewStringObj() */
|
|
|
|
int
|
|
SelectStringObj(StringObj *so)
|
|
/*
|
|
* Desc: get input using the info in <so>
|
|
*/
|
|
{
|
|
int key;
|
|
char tmp[so->len+1];
|
|
|
|
strcpy(tmp, so->s);
|
|
key = line_edit(so->win, so->y+2, so->x+1,
|
|
so->len, so->w-2, inputbox_attr, TRUE, tmp, so->attr_mask);
|
|
if ((key == '\n') || (key == '\r') || (key == '\t') || key == (KEY_BTAB) ) {
|
|
strcpy(so->s, tmp);
|
|
}
|
|
RefreshStringObj(so);
|
|
if (key == ESC) {
|
|
return(SEL_ESC);
|
|
}
|
|
if (key == '\t') {
|
|
return(SEL_TAB);
|
|
}
|
|
if ( (key == KEY_BTAB) || (key == KEY_F(2)) ) {
|
|
return(SEL_BACKTAB);
|
|
}
|
|
if ((key == '\n') || (key == '\r')) {
|
|
return(SEL_CR);
|
|
}
|
|
return(key);
|
|
} /* SelectStringObj() */
|
|
|
|
|
|
void
|
|
DelStringObj(StringObj *so)
|
|
/*
|
|
* Desc: Free the space occupied by <so>
|
|
*/
|
|
{
|
|
free(so->title);
|
|
free(so);
|
|
|
|
return;
|
|
}
|
|
|
|
/***********************************************************************
|
|
*
|
|
* ListObj routines
|
|
*
|
|
***********************************************************************/
|
|
|
|
void
|
|
DrawNames(ListObj *lo)
|
|
/*
|
|
* Desc: Just refresh the names, not the surrounding box and title
|
|
*/
|
|
{
|
|
int i, j, h, x, y;
|
|
char tmp[MAXPATHLEN];
|
|
|
|
x = lo->x + 1;
|
|
y = lo->y + 2;
|
|
h = lo->h - 2;
|
|
for (i=lo->scroll; i<lo->n && i<lo->scroll+h; i++) {
|
|
wmove(lo->win, y+i-lo->scroll, x);
|
|
if (lo->seld[i]) {
|
|
wattrset(lo->win, A_BOLD);
|
|
} else {
|
|
wattrset(lo->win, item_attr);
|
|
}
|
|
if (strlen(lo->name[i]) > lo->w-2) {
|
|
strncpy(tmp, lo->name[i], lo->w-2);
|
|
tmp[lo->w - 2] = 0;
|
|
waddstr(lo->win, tmp);
|
|
} else {
|
|
waddstr(lo->win, lo->name[i]);
|
|
for (j=strlen(lo->name[i]); j<lo->w-2; j++) waddstr(lo->win, " ");
|
|
}
|
|
}
|
|
wattrset(lo->win, item_attr);
|
|
while (i<lo->scroll+h) {
|
|
wmove(lo->win, y+i-lo->scroll, x);
|
|
for (j=0; j<lo->w-2; j++) waddstr(lo->win, " ");
|
|
i++;
|
|
}
|
|
|
|
return;
|
|
} /* DrawNames() */
|
|
|
|
void
|
|
RefreshListObj(ListObj *lo)
|
|
/*
|
|
* Desc: redraw the list object
|
|
*/
|
|
{
|
|
char perc[7];
|
|
|
|
/* setup the box */
|
|
wmove(lo->win, lo->y, lo->x+1);
|
|
wattrset(lo->win, dialog_attr);
|
|
waddstr(lo->win, lo->title);
|
|
draw_box(lo->win, lo->y+1, lo->x, lo->h, lo->w, dialog_attr, border_attr);
|
|
|
|
/* draw the names */
|
|
DrawNames(lo);
|
|
|
|
/* Draw % indication */
|
|
sprintf(perc, "(%3d%%)", MIN(100, (int) (100 * (lo->sel+lo->h-2) / MAX(1, lo->n))));
|
|
wmove(lo->win, lo->y + lo->h, lo->x + lo->w - 8);
|
|
wattrset(lo->win, dialog_attr);
|
|
waddstr(lo->win, perc);
|
|
|
|
|
|
return;
|
|
} /* RefreshListObj() */
|
|
|
|
ListObj *
|
|
NewListObj(WINDOW *win, char *title, char **list, char *listelt, int y, int x,
|
|
int h, int w, int n)
|
|
/*
|
|
* Desc: create a listobj, draw it on the screen and return a pointer to it.
|
|
*/
|
|
{
|
|
ListObj *lo;
|
|
int i;
|
|
|
|
/* Initialize a new object */
|
|
lo = (ListObj *) malloc( sizeof(ListObj) );
|
|
if (!lo) {
|
|
fprintf(stderr, "NewListObj: Error malloc'ing ListObj\n");
|
|
exit(-1);
|
|
}
|
|
lo->title = (char *) malloc( strlen(title) + 1);
|
|
if (!lo->title) {
|
|
fprintf(stderr, "NewListObj: Error malloc'ing lo->title\n");
|
|
exit(-1);
|
|
}
|
|
strcpy(lo->title, title);
|
|
lo->name = list;
|
|
if (n>0) {
|
|
lo->seld = (int *) malloc( n * sizeof(int) );
|
|
if (!lo->seld) {
|
|
fprintf(stderr, "NewListObj: Error malloc'ing lo->seld\n");
|
|
exit(-1);
|
|
}
|
|
for (i=0; i<n; i++) {
|
|
lo->seld[i] = FALSE;
|
|
}
|
|
} else {
|
|
lo->seld = NULL;
|
|
}
|
|
lo->y = y;
|
|
lo->x = x;
|
|
lo->w = w;
|
|
lo->h = h;
|
|
lo->n = n;
|
|
lo->scroll = 0;
|
|
lo->sel = 0;
|
|
lo->elt = listelt;
|
|
lo->win = win;
|
|
|
|
/* Draw the object on the screen */
|
|
RefreshListObj(lo);
|
|
|
|
return(lo);
|
|
} /* NewListObj() */
|
|
|
|
void
|
|
UpdateListObj(ListObj *lo, char **list, int n)
|
|
/*
|
|
* Desc: Update the list in the listobject with the provided list
|
|
* Pre: lo->name "has been freed"
|
|
* "(A i: 0<=i<lo->n: "lo->name[i] has been freed")"
|
|
*/
|
|
{
|
|
int i;
|
|
|
|
if (lo->seld) {
|
|
free(lo->seld);
|
|
}
|
|
|
|
/* Rewrite the list in the object */
|
|
lo->name = list;
|
|
if (n>0) {
|
|
lo->seld = (int *) malloc( n * sizeof(int) );
|
|
if (!lo->seld) {
|
|
fprintf(stderr, "UpdateListObj: Error malloc'ing lo->seld\n");
|
|
exit(-1);
|
|
}
|
|
for (i=0; i<n; i++) {
|
|
lo->seld[i] = FALSE;
|
|
}
|
|
} else {
|
|
lo->seld = NULL;
|
|
}
|
|
lo->n = n;
|
|
lo->scroll = 0;
|
|
lo->sel = 0;
|
|
|
|
/* Draw the object on the screen */
|
|
RefreshListObj(lo);
|
|
|
|
return;
|
|
} /* UpdateListObj() */
|
|
|
|
int
|
|
SelectListObj(ListObj *lo)
|
|
/*
|
|
* Desc: get a listname (or listnames), TAB to move on, or ESC ESC to exit
|
|
* Pre: lo->n >= 1
|
|
*/
|
|
{
|
|
int key, sel_x, sel_y, quit;
|
|
char tmp[MAXPATHLEN];
|
|
char perc[4];
|
|
|
|
sel_x = lo->x+1;
|
|
sel_y = lo->y + 2 + lo->sel - lo->scroll;
|
|
|
|
if (lo->n == 0) return(SEL_TAB);
|
|
|
|
keypad(lo->win, TRUE);
|
|
|
|
/* Draw current selection in inverse video */
|
|
wmove(lo->win, sel_y, sel_x);
|
|
wattrset(lo->win, item_selected_attr);
|
|
waddstr(lo->win, lo->name[lo->sel]);
|
|
|
|
key = wgetch(lo->win);
|
|
quit = FALSE;
|
|
while ((key != '\t') && (key != '\n') && (key != '\r')
|
|
&& (key != ESC) && (key != KEY_F(1)) && (key != '?') && !quit) {
|
|
/* first draw current item in normal video */
|
|
wmove(lo->win, sel_y, sel_x);
|
|
if (lo->seld[lo->sel]) {
|
|
wattrset(lo->win, A_BOLD);
|
|
} else {
|
|
wattrset(lo->win, item_attr);
|
|
}
|
|
if (strlen(lo->name[lo->sel]) > lo->w - 2) {
|
|
strncpy(tmp, lo->name[lo->sel], lo->w - 2);
|
|
tmp[lo->w - 2] = 0;
|
|
waddstr(lo->win, tmp);
|
|
} else {
|
|
waddstr(lo->win, lo->name[lo->sel]);
|
|
}
|
|
|
|
switch (key) {
|
|
case KEY_DOWN:
|
|
case ctrl('n'):
|
|
if (sel_y < lo->y + lo->h-1) {
|
|
if (lo->sel < lo->n-1) {
|
|
sel_y++;
|
|
lo->sel++;
|
|
}
|
|
} else {
|
|
if (lo->sel < lo->n-1) {
|
|
lo->sel++;
|
|
lo->scroll++;
|
|
DrawNames(lo);
|
|
wrefresh(lo->win);
|
|
}
|
|
}
|
|
break;
|
|
case KEY_UP:
|
|
case ctrl('p'):
|
|
if (sel_y > lo->y+2) {
|
|
if (lo->sel > 0) {
|
|
sel_y--;
|
|
lo->sel--;
|
|
}
|
|
} else {
|
|
if (lo->sel > 0) {
|
|
lo->sel--;
|
|
lo->scroll--;
|
|
DrawNames(lo);
|
|
wrefresh(lo->win);
|
|
}
|
|
}
|
|
break;
|
|
case KEY_HOME:
|
|
case ctrl('a'):
|
|
lo->sel = 0;
|
|
lo->scroll = 0;
|
|
sel_y = lo->y + 2;
|
|
DrawNames(lo);
|
|
wrefresh(lo->win);
|
|
break;
|
|
case KEY_END:
|
|
case ctrl('e'):
|
|
if (lo->n < lo->h - 3) {
|
|
lo->sel = lo->n-1;
|
|
lo->scroll = 0;
|
|
sel_y = lo->y + 2 + lo->sel - lo->scroll;
|
|
} else {
|
|
/* more than one page of list */
|
|
lo->sel = lo->n-1;
|
|
lo->scroll = lo->n-1 - (lo->h-3);
|
|
sel_y = lo->y + 2 + lo->sel - lo->scroll;
|
|
DrawNames(lo);
|
|
wrefresh(lo->win);
|
|
}
|
|
break;
|
|
case KEY_NPAGE:
|
|
case ctrl('f'):
|
|
lo->sel += lo->h - 2;
|
|
if (lo->sel >= lo->n) lo->sel = lo->n - 1;
|
|
lo->scroll += lo->h - 2;
|
|
if (lo->scroll >= lo->n - 1) lo->scroll = lo->n - 1;
|
|
if (lo->scroll < 0) lo->scroll = 0;
|
|
sel_y = lo->y + 2 + lo->sel - lo->scroll;
|
|
DrawNames(lo);
|
|
wrefresh(lo->win);
|
|
break;
|
|
case KEY_PPAGE:
|
|
case ctrl('b'):
|
|
lo->sel -= lo->h - 2;
|
|
if (lo->sel < 0) lo->sel = 0;
|
|
lo->scroll -= lo->h - 2;
|
|
if (lo->scroll < 0) lo->scroll = 0;
|
|
sel_y = lo->y + 2 + lo->sel - lo->scroll;
|
|
DrawNames(lo);
|
|
wrefresh(lo->win);
|
|
break;
|
|
default:
|
|
quit = TRUE;
|
|
break;
|
|
}
|
|
/* Draw % indication */
|
|
sprintf(perc, "(%3d%%)", MIN(100, (int)
|
|
(100 * (lo->sel+lo->h - 2) / MAX(1, lo->n))));
|
|
wmove(lo->win, lo->y + lo->h, lo->x + lo->w - 8);
|
|
wattrset(lo->win, dialog_attr);
|
|
waddstr(lo->win, perc);
|
|
|
|
/* draw current item in inverse */
|
|
wmove(lo->win, sel_y, sel_x);
|
|
wattrset(lo->win, item_selected_attr);
|
|
if (strlen(lo->name[lo->sel]) > lo->w - 2) {
|
|
/* when printing in inverse video show the last characters in the */
|
|
/* name that will fit in the window */
|
|
strncpy(tmp,
|
|
lo->name[lo->sel] + strlen(lo->name[lo->sel]) - (lo->w - 2),
|
|
lo->w - 2);
|
|
tmp[lo->w - 2] = 0;
|
|
waddstr(lo->win, tmp);
|
|
} else {
|
|
waddstr(lo->win, lo->name[lo->sel]);
|
|
}
|
|
if (!quit) key = wgetch(lo->win);
|
|
}
|
|
|
|
if (key == ESC) {
|
|
return(SEL_ESC);
|
|
}
|
|
if (key == '\t') {
|
|
return(SEL_TAB);
|
|
}
|
|
if ((key == KEY_BTAB) || (key == ctrl('b'))) {
|
|
return(SEL_BACKTAB);
|
|
}
|
|
if ((key == '\n') || (key == '\r')) {
|
|
strcpy(lo->elt, lo->name[lo->sel]);
|
|
return(SEL_CR);
|
|
}
|
|
return(key);
|
|
} /* SelectListObj() */
|
|
|
|
void
|
|
DelListObj(ListObj *lo)
|
|
/*
|
|
* Desc: Free the space occupied by the listobject
|
|
*/
|
|
{
|
|
free(lo->title);
|
|
if (lo->seld != NULL) free(lo->seld);
|
|
free(lo);
|
|
|
|
return;
|
|
} /* DelListObj() */
|
|
|
|
void
|
|
MarkCurrentListObj(ListObj *lo)
|
|
/*
|
|
* Desc: mark the current item for the selection list
|
|
*/
|
|
{
|
|
lo->seld[lo->sel] = !(lo->seld[lo->sel]);
|
|
DrawNames(lo);
|
|
|
|
return;
|
|
} /* MarkCurrentListObj() */
|
|
|
|
void
|
|
MarkAllListObj(ListObj *lo)
|
|
/*
|
|
* Desc: mark all items
|
|
*/
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<lo->n; i++) {
|
|
lo->seld[i] = TRUE;
|
|
}
|
|
DrawNames(lo);
|
|
|
|
return;
|
|
} /* MarkAllListObj() */
|
|
|
|
void
|
|
UnMarkAllListObj(ListObj *lo)
|
|
/*
|
|
* Desc: unmark all items
|
|
*/
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<lo->n; i++) {
|
|
lo->seld[i] = FALSE;
|
|
}
|
|
DrawNames(lo);
|
|
|
|
return;
|
|
} /* UnMarkAllListObj() */
|
|
|
|
|
|
/***********************************************************************
|
|
*
|
|
* ButtonObj routines
|
|
*
|
|
***********************************************************************/
|
|
|
|
|
|
void
|
|
RefreshButtonObj(ButtonObj *bo)
|
|
/*
|
|
* Desc: redraw the button
|
|
*/
|
|
{
|
|
draw_box(bo->win, bo->y, bo->x, 3, bo->w, dialog_attr, border_attr);
|
|
print_button(bo->win, bo->title, bo->y+1, bo->x+2, FALSE);
|
|
|
|
return;
|
|
} /* RefreshButtonObj() */
|
|
|
|
ButtonObj *
|
|
NewButtonObj(WINDOW *win, char *title, int *pushed, int y, int x)
|
|
/*
|
|
* Desc: Create a new button object
|
|
*/
|
|
{
|
|
ButtonObj *bo;
|
|
|
|
bo = (ButtonObj *) malloc( sizeof(ButtonObj) );
|
|
|
|
bo->win = win;
|
|
bo->title = (char *) malloc( strlen(title) + 1);
|
|
strcpy(bo->title, title);
|
|
bo->x = x;
|
|
bo->y = y;
|
|
bo->w = strlen(title) + 6;
|
|
bo->h = 3;
|
|
bo->pushed = pushed;
|
|
|
|
RefreshButtonObj(bo);
|
|
|
|
return(bo);
|
|
} /* NewButtonObj() */
|
|
|
|
int
|
|
SelectButtonObj(ButtonObj *bo)
|
|
/*
|
|
* Desc: Wait for buttonpresses or TAB's to move on, or ESC ESC
|
|
*/
|
|
{
|
|
int key;
|
|
|
|
print_button(bo->win, bo->title, bo->y+1, bo->x+2, TRUE);
|
|
wmove(bo->win, bo->y+1, bo->x+(bo->w/2)-1);
|
|
key = wgetch(bo->win);
|
|
print_button(bo->win, bo->title, bo->y+1, bo->x+2, FALSE);
|
|
switch(key) {
|
|
case '\t':
|
|
return(SEL_TAB);
|
|
break;
|
|
case KEY_BTAB:
|
|
case ctrl('b'):
|
|
return(SEL_BACKTAB);
|
|
case '\n':
|
|
case '\r':
|
|
*(bo->pushed) = TRUE;
|
|
return(SEL_BUTTON);
|
|
break;
|
|
case ESC:
|
|
return(SEL_ESC);
|
|
break;
|
|
default:
|
|
return(key);
|
|
break;
|
|
}
|
|
} /* SelectButtonObj() */
|
|
|
|
void
|
|
DelButtonObj(ButtonObj *bo)
|
|
/*
|
|
* Desc: Free the space occupied by <bo>
|
|
*/
|
|
{
|
|
free(bo->title);
|
|
free(bo);
|
|
|
|
return;
|
|
} /* DelButtonObj() */
|