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f48465862b
Definite 2.2 candidate. Submitted by: The FreeBSD(98) Development Team
366 lines
12 KiB
C
366 lines
12 KiB
C
/*-
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* Copyright (c) 1991-1996 Søren Schmidt
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id: console.h,v 1.26 1996/11/14 22:18:31 sos Exp $
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*/
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#ifndef _MACHINE_CONSOLE_H_
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#define _MACHINE_CONSOLE_H_
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#ifndef KERNEL
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#include <sys/types.h>
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#endif
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#include <sys/ioccom.h>
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#define KDGKBMODE _IOR('K', 6, int)
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#define KDSKBMODE _IO('K', 7)
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#define KDMKTONE _IO('K', 8)
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#define KDGETMODE _IOR('K', 9, int)
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#define KDSETMODE _IO('K', 10)
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#define KDSBORDER _IO('K', 13)
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#define KDGKBSTATE _IOR('K', 19, int)
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#define KDSKBSTATE _IO('K', 20)
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#define KDENABIO _IO('K', 60)
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#define KDDISABIO _IO('K', 61)
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#define KIOCSOUND _IO('K', 63)
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#define KDGKBTYPE _IOR('K', 64, int)
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#define KDGETLED _IOR('K', 65, int)
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#define KDSETLED _IO('K', 66)
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#define KDSETRAD _IO('K', 67)
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#define GETFKEY _IOWR('k', 0, fkeyarg_t)
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#define SETFKEY _IOWR('k', 1, fkeyarg_t)
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#define GIO_SCRNMAP _IOR('k', 2, scrmap_t)
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#define PIO_SCRNMAP _IOW('k', 3, scrmap_t)
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#define GIO_KEYMAP _IOR('k', 6, keymap_t)
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#define PIO_KEYMAP _IOW('k', 7, keymap_t)
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#define GIO_ATTR _IOR('a', 0, int)
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#define GIO_COLOR _IOR('c', 0, int)
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#define CONS_CURRENT _IOR('c', 1, int)
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#define CONS_GET _IOR('c', 2, int)
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#define CONS_IO _IO('c', 3)
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#define CONS_BLANKTIME _IOW('c', 4, int)
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#define CONS_SSAVER _IOW('c', 5, ssaver_t)
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#define CONS_GSAVER _IOWR('c', 6, ssaver_t)
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#define CONS_CURSORTYPE _IOW('c', 7, int)
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#define CONS_BELLTYPE _IOW('c', 8, int)
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#define CONS_HISTORY _IOW('c', 9, int)
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#define CONS_MOUSECTL _IOWR('c', 10, mouse_info_t)
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#define PIO_FONT8x8 _IOW('c', 64, fnt8_t)
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#define GIO_FONT8x8 _IOR('c', 65, fnt8_t)
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#define PIO_FONT8x14 _IOW('c', 66, fnt14_t)
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#define GIO_FONT8x14 _IOR('c', 67, fnt14_t)
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#define PIO_FONT8x16 _IOW('c', 68, fnt16_t)
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#define GIO_FONT8x16 _IOR('c', 69, fnt16_t)
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#define CONS_GETINFO _IOWR('c', 73, vid_info_t)
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#define CONS_GETVERS _IOR('c', 74, int)
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#ifdef PC98
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#define ADJUST_CLOCK _IO('t',100) /* for 98note resume */
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#endif
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#define VT_OPENQRY _IOR('v', 1, int)
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#define VT_SETMODE _IOW('v', 2, vtmode_t)
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#define VT_GETMODE _IOR('v', 3, vtmode_t)
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#define VT_RELDISP _IO('v', 4)
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#define VT_ACTIVATE _IO('v', 5)
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#define VT_WAITACTIVE _IO('v', 6)
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#define VT_GETACTIVE _IOR('v', 7, int)
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#define VT_FALSE 0
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#define VT_TRUE 1
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#define VT_ACKACQ 2
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#define VT_AUTO 0 /* switching is automatic */
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#define VT_PROCESS 1 /* switching controlled by prog */
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#define VT_KERNEL 255 /* switching controlled in kernel */
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struct vt_mode {
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char mode;
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char waitv; /* not implemented yet SOS */
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short relsig;
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short acqsig;
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short frsig; /* not implemented yet SOS */
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};
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#define RIGHT_BUTTON 0x01
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#define MIDDLE_BUTTON 0x02
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#define LEFT_BUTTON 0x04
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struct mouse_data {
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int x;
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int y;
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int buttons;
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};
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struct mouse_mode {
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int mode;
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int signal;
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};
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#define MOUSE_SHOW 0x01
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#define MOUSE_HIDE 0x02
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#define MOUSE_MOVEABS 0x03
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#define MOUSE_MOVEREL 0x04
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#define MOUSE_GETINFO 0x05
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#define MOUSE_MODE 0x06
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#define MOUSE_ACTION 0x07
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struct mouse_info {
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int operation;
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union {
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struct mouse_data data;
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struct mouse_mode mode;
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}u;
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};
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#define KD_MONO 1 /* monochrome adapter */
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#define KD_HERCULES 2 /* hercules adapter */
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#define KD_CGA 3 /* color graphics adapter */
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#define KD_EGA 4 /* enhanced graphics adapter */
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#define KD_VGA 5 /* video graphics adapter */
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#ifdef PC98
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#define KD_PC98 6
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#endif
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#define KD_TEXT 0 /* set text mode restore fonts */
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#define KD_TEXT0 0 /* ditto */
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#define KD_TEXT1 2 /* set text mode !restore fonts */
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#define KD_GRAPHICS 1 /* set graphics mode */
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#define K_RAW 0 /* keyboard returns scancodes */
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#define K_XLATE 1 /* keyboard returns ascii */
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#define KB_84 1 /* 'old' 84 key AT-keyboard */
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#define KB_101 2 /* MF-101 or MF-102 keyboard */
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#define KB_OTHER 3 /* keyboard not known */
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#define CLKED 1 /* Caps locked */
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#define NLKED 2 /* Num locked */
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#define SLKED 4 /* Scroll locked */
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#define ALKED 8 /* AltGr locked */
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#define LED_CAP 1 /* Caps lock LED */
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#define LED_NUM 2 /* Num lock LED */
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#define LED_SCR 4 /* Scroll lock LED */
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/* possible flag values */
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#define FLAG_LOCK_O 0
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#define FLAG_LOCK_C 1
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#define FLAG_LOCK_N 2
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#define NUM_KEYS 256 /* number of keys in table */
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#define NUM_STATES 8 /* states per key */
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#define ALTGR_OFFSET 128 /* offset for altlock keys */
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struct key_t {
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u_char map[NUM_STATES];
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u_char spcl;
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u_char flgs;
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};
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struct keymap {
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u_short n_keys;
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struct key_t key[NUM_KEYS];
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};
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#define MAXFK 16
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#define NUM_FKEYS 96
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struct fkeytab {
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u_char str[MAXFK];
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u_char len;
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};
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struct fkeyarg {
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u_short keynum;
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char keydef[MAXFK];
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char flen;
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};
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struct colors {
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char fore;
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char back;
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};
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struct vid_info {
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short size;
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short m_num;
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u_short mv_row, mv_col;
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u_short mv_rsz, mv_csz;
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struct colors mv_norm,
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mv_rev,
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mv_grfc;
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u_char mv_ovscan;
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u_char mk_keylock;
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};
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#define MAXSSAVER 16
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struct ssaver {
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char name[MAXSSAVER];
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int num;
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long time;
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};
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typedef struct keymap keymap_t;
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typedef struct fkeytab fkeytab_t;
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typedef struct fkeyarg fkeyarg_t;
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typedef struct vid_info vid_info_t;
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typedef struct vt_mode vtmode_t;
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typedef struct mouse_info mouse_info_t;
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typedef struct {char scrmap[256];} scrmap_t;
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typedef struct {char fnt8x8[8*256];} fnt8_t;
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typedef struct {char fnt8x14[14*256];} fnt14_t;
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typedef struct {char fnt8x16[16*256];} fnt16_t;
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typedef struct ssaver ssaver_t;
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/* defines for "special" keys (spcl bit set in keymap) */
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#define NOP 0x00 /* nothing (dead key) */
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#define LSH 0x02 /* left shift key */
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#define RSH 0x03 /* right shift key */
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#define CLK 0x04 /* caps lock key */
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#define NLK 0x05 /* num lock key */
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#define SLK 0x06 /* scroll lock key */
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#define LALT 0x07 /* left alt key */
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#define BTAB 0x08 /* backwards tab */
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#define LCTR 0x09 /* left control key */
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#define NEXT 0x0a /* switch to next screen */
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#define F_SCR 0x0b /* switch to first screen */
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#define L_SCR 0x1a /* switch to last screen */
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#define F_FN 0x1b /* first function key */
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#define L_FN 0x7a /* last function key */
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/* 0x7b-0x7f reserved do not use ! */
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#define RCTR 0x80 /* right control key */
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#define RALT 0x81 /* right alt (altgr) key */
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#define ALK 0x82 /* alt lock key */
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#define ASH 0x83 /* alt shift key */
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#define META 0x84 /* meta key */
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#define RBT 0x85 /* boot machine */
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#define DBG 0x86 /* call debugger */
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#define SUSP 0x87 /* suspend power (APM) */
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#define SPSC 0x88 /* toggle splash/text screen */
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#define F(x) ((x)+F_FN-1)
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#define S(x) ((x)+F_SCR-1)
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#define NOKEY 0x100 /* no key pressed marker */
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#define FKEY 0x200 /* function key marker */
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#define MKEY 0x400 /* meta key marker (prepend ESC)*/
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#define BKEY 0x800 /* backtab (ESC [ Z) */
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/* video mode definitions */
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#ifdef PC98
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#define M_PC98_80x25 98 /* PC98 80x25 */
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#define M_PC98_80x30 99 /* PC98 80x30 */
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#else
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#define M_B40x25 0 /* black & white 40 columns */
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#define M_C40x25 1 /* color 40 columns */
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#define M_B80x25 2 /* black & white 80 columns */
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#define M_C80x25 3 /* color 80 columns */
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#define M_BG320 4 /* black & white graphics 320x200 */
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#define M_CG320 5 /* color graphics 320x200 */
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#define M_BG640 6 /* black & white graphics 640x200 hi-res */
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#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
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#define M_CG320_D 13 /* ega mode D */
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#define M_CG640_E 14 /* ega mode E */
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#define M_EGAMONOAPA 15 /* ega mode F */
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#define M_CG640x350 16 /* ega mode 10 */
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#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
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#define M_ENH_CG640 18 /* ega mode 10* */
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#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
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#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
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#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
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#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
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#define M_VGA_C40x25 23 /* vga 8x16 font on color */
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#define M_VGA_C80x25 24 /* vga 8x16 font on color */
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#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
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#define M_VGA11 26 /* vga 640x480 2 colors */
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#define M_BG640x480 26
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#define M_VGA12 27 /* vga 640x480 16 colors */
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#define M_CG640x480 27
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#define M_VGA13 28 /* vga 640x200 256 colors */
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#define M_VGA_CG320 28
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#define M_VGA_C80x50 30 /* vga 8x8 font on color */
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#define M_VGA_M80x50 31 /* vga 8x8 font on color */
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#define M_VGA_C80x30 32 /* vga 8x16 font on color */
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#define M_VGA_M80x30 33 /* vga 8x16 font on color */
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#define M_VGA_C80x60 34 /* vga 8x8 font on color */
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#define M_VGA_M80x60 35 /* vga 8x8 font on color */
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#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
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#define M_ENH_C80x43 0x71 /* ega color 80x43 */
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#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
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#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
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#define M_MCA_MODE 0xff /* monochrome adapter mode */
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#endif /* PC98 */
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#ifdef PC98
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#define SW_PC98_80x25 _IO('S', M_PC98_80x25)
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#define SW_PC98_80x30 _IO('S', M_PC98_80x30)
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#else
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#define SW_B40x25 _IO('S', M_B40x25)
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#define SW_C40x25 _IO('S', M_C40x25)
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#define SW_B80x25 _IO('S', M_B80x25)
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#define SW_C80x25 _IO('S', M_C80x25)
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#define SW_BG320 _IO('S', M_BG320)
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#define SW_CG320 _IO('S', M_CG320)
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#define SW_BG640 _IO('S', M_BG640)
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#define SW_EGAMONO80x25 _IO('S', M_EGAMONO80x25)
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#define SW_CG320_D _IO('S', M_CG320_D)
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#define SW_CG640_E _IO('S', M_CG640_E)
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#define SW_EGAMONOAPA _IO('S', M_EGAMONOAPA)
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#define SW_CG640x350 _IO('S', M_CG640x350)
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#define SW_ENH_MONOAPA2 _IO('S', M_ENHMONOAPA2)
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#define SW_ENH_CG640 _IO('S', M_ENH_CG640)
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#define SW_ENH_B40x25 _IO('S', M_ENH_B40x25)
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#define SW_ENH_C40x25 _IO('S', M_ENH_C40x25)
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#define SW_ENH_B80x25 _IO('S', M_ENH_B80x25)
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#define SW_ENH_C80x25 _IO('S', M_ENH_C80x25)
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#define SW_ENH_B80x43 _IO('S', M_ENH_B80x43)
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#define SW_ENH_C80x43 _IO('S', M_ENH_C80x43)
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#define SW_MCAMODE _IO('S', M_MCA_MODE)
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#define SW_VGA_C40x25 _IO('S', M_VGA_C40x25)
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#define SW_VGA_C80x25 _IO('S', M_VGA_C80x25)
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#define SW_VGA_C80x30 _IO('S', M_VGA_C80x30)
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#define SW_VGA_C80x50 _IO('S', M_VGA_C80x50)
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#define SW_VGA_C80x60 _IO('S', M_VGA_C80x60)
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#define SW_VGA_M80x25 _IO('S', M_VGA_M80x25)
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#define SW_VGA_M80x30 _IO('S', M_VGA_M80x30)
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#define SW_VGA_M80x50 _IO('S', M_VGA_M80x50)
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#define SW_VGA_M80x60 _IO('S', M_VGA_M80x60)
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#define SW_VGA11 _IO('S', M_VGA11)
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#define SW_BG640x480 _IO('S', M_VGA11)
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#define SW_VGA12 _IO('S', M_VGA12)
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#define SW_CG640x480 _IO('S', M_VGA12)
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#define SW_VGA13 _IO('S', M_VGA13)
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#define SW_VGA_CG320 _IO('S', M_VGA13)
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#endif /* PC98 */
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#endif /* !_MACHINE_CONSOLE_H_ */
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