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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
130 lines
5.8 KiB
Groff
130 lines
5.8 KiB
Groff
.\" Copyright (c) 1980, 1993
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.\" The Regents of the University of California. All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. All advertising materials mentioning features or use of this software
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.\" must display the following acknowledgement:
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.\" This product includes software developed by the University of
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.\" California, Berkeley and its contributors.
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.\" 4. Neither the name of the University nor the names of its contributors
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.\" may be used to endorse or promote products derived from this software
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.\" without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\" @(#)cribbage.6 8.1 (Berkeley) 5/31/93
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.\"
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.TH CRIBBAGE 6 "May 31, 1993"
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.UC 4
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.SH NAME
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cribbage \- the card game cribbage
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.SH SYNOPSIS
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.B /usr/games/cribbage
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[
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.B \-req
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]
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.I name ...
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.SH DESCRIPTION
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.I Cribbage
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plays the card game cribbage, with the program playing one hand
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and the user the other. The program will initially ask the user if
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the rules of the game are needed \- if so, it will print out
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the appropriate section from
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.I According to Hoyle
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with
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.I more (I).
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.PP
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.I Cribbage
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options include:
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.TP
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.B \-e
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When the player makes a mistake scoring his hand or crib, provide an
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explanation of the correct score. (This is especially useful for
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beginning players.)
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.TP
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.B \-q
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Print a shorter form of all messages \- this is only recommended for
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users who have played the game without specifying this option.
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.TP
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.B \-r
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Instead of asking the player to cut the deck, the program will randomly
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cut the deck.
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.PP
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.I Cribbage
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first asks the player whether he wishes to play a short game
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(\*(lqonce around\*(rq, to 61) or a long game (\*(lqtwice around\*(rq, to 121). A
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response of `s' will result in a short game, any other response will
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play a long game.
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.PP
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At the start of the first game, the program
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asks the player to cut the deck to determine who gets the
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first crib. The user should respond with a number between 0 and
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51, indicating how many cards down the deck is to be cut. The player
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who cuts the lower ranked card gets the first crib.
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If more than one game is played, the
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loser of the previous game gets the first crib in the current game.
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.PP
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For each hand, the program first prints the player's hand,
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whose crib it is, and then asks the player
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to discard two cards into the crib. The cards are prompted for
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one per line, and are typed as explained below.
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.PP
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After discarding, the program cuts the deck (if it is the player's
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crib) or asks the player to cut the deck (if it's its crib); in the latter
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case, the appropriate response is a number from 0 to 39 indicating
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how far down the remaining 40 cards are to be cut.
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.PP
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After cutting the deck, play starts with the non-dealer (the person
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who doesn't have the crib) leading the first card.
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Play continues, as per cribbage, until all cards are exhausted. The
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program keeps track of the scoring of all points and the total of
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the cards on the table.
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.PP
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After play, the hands are scored. The program requests the player to
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score his hand (and the crib, if it is his) by printing out the
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appropriate cards (and the cut card enclosed in brackets).
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Play continues until one player reaches the game limit (61 or 121).
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.PP
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A carriage return when a numeric input is expected is equivalent
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to typing the lowest legal value; when cutting the deck this
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is equivalent to choosing the top card.
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.PP
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Cards are specified as rank followed by suit. The ranks may be specified
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as one of:
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`a', `2', `3', `4', `5', `6', `7', `8', `9', `t', `j', `q', and `k',
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or alternatively, one of: \*(lqace\*(rq, \*(lqtwo\*(rq, \*(lqthree\*(rq, \*(lqfour\*(rq, \*(lqfive\*(rq, \*(lqsix\*(rq,
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\*(lqseven\*(rq, \*(lqeight\*(rq, \*(lqnine\*(rq, \*(lqten\*(rq, \*(lqjack\*(rq, \*(lqqueen\*(rq, and \*(lqking\*(rq.
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Suits may be specified as: `s', `h', `d', and `c', or alternatively as:
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\*(lqspades\*(rq, \*(lqhearts\*(rq, \*(lqdiamonds\*(rq, and \*(lqclubs\*(rq.
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A card may be specified as: <rank> \*(lq \*(rq <suit>, or: <rank> \*(lq of \*(rq <suit>.
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If the single letter rank and suit designations are used, the space
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separating the suit and rank may be left out. Also, if only one card
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of the desired rank is playable, typing the rank is sufficient.
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For example, if your hand was \*(lq2H, 4D, 5C, 6H, JC, KD\*(rq and it was
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desired to discard the king of diamonds, any of the following could be typed:
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\*(lqk\*(rq, \*(lqking\*(rq, \*(lqkd\*(rq, \*(lqk d\*(rq, \*(lqk of d\*(rq, \*(lqking d\*(rq, \*(lqking of d\*(rq, \*(lqk diamonds\*(rq,
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\*(lqk of diamonds\*(rq, \*(lqking diamonds\*(rq, or \*(lqking of diamonds\*(rq.
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.SH FILES
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.ta 2i
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/usr/games/cribbage
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.SH AUTHORS
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Earl T. Cohen wrote the logic.
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Ken Arnold added the screen oriented interface.
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