zig/lib/std/once.zig

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const std = @import("std.zig");
const builtin = @import("builtin");
const testing = std.testing;
pub fn once(comptime f: fn () void) Once(f) {
return Once(f){};
}
/// An object that executes the function `f` just once.
pub fn Once(comptime f: fn () void) type {
return struct {
done: bool = false,
mutex: std.Thread.Mutex = std.Thread.Mutex{},
/// Call the function `f`.
/// If `call` is invoked multiple times `f` will be executed only the
/// first time.
/// The invocations are thread-safe.
pub fn call(self: *@This()) void {
if (@atomicLoad(bool, &self.done, .Acquire))
return;
return self.callSlow();
}
fn callSlow(self: *@This()) void {
@setCold(true);
self.mutex.lock();
defer self.mutex.unlock();
// The first thread to acquire the mutex gets to run the initializer
if (!self.done) {
f();
@atomicStore(bool, &self.done, true, .Release);
}
}
};
}
var global_number: i32 = 0;
var global_once = once(incr);
fn incr() void {
global_number += 1;
}
test "Once executes its function just once" {
if (builtin.single_threaded) {
global_once.call();
global_once.call();
} else {
var threads: [10]std.Thread = undefined;
defer for (threads) |handle| handle.join();
for (&threads) |*handle| {
handle.* = try std.Thread.spawn(.{}, struct {
fn thread_fn(x: u8) void {
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_ = x;
global_once.call();
}
}.thread_fn, .{0});
}
}
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try testing.expectEqual(@as(i32, 1), global_number);
}