zig/std/event/channel.zig

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const std = @import("../std.zig");
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const builtin = @import("builtin");
const assert = std.debug.assert;
const testing = std.testing;
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const AtomicRmwOp = builtin.AtomicRmwOp;
const AtomicOrder = builtin.AtomicOrder;
const Loop = std.event.Loop;
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/// many producer, many consumer, thread-safe, runtime configurable buffer size
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/// when buffer is empty, consumers suspend and are resumed by producers
/// when buffer is full, producers suspend and are resumed by consumers
pub fn Channel(comptime T: type) type {
return struct {
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loop: *Loop,
getters: std.atomic.Queue(GetNode),
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or_null_queue: std.atomic.Queue(*std.atomic.Queue(GetNode).Node),
putters: std.atomic.Queue(PutNode),
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get_count: usize,
put_count: usize,
dispatch_lock: u8, // TODO make this a bool
need_dispatch: u8, // TODO make this a bool
// simple fixed size ring buffer
buffer_nodes: []T,
buffer_index: usize,
buffer_len: usize,
const SelfChannel = @This();
const GetNode = struct {
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tick_node: *Loop.NextTickNode,
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data: Data,
const Data = union(enum) {
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Normal: Normal,
OrNull: OrNull,
};
const Normal = struct {
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ptr: *T,
};
const OrNull = struct {
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ptr: *?T,
or_null: *std.atomic.Queue(*std.atomic.Queue(GetNode).Node).Node,
};
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};
const PutNode = struct {
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data: T,
tick_node: *Loop.NextTickNode,
};
/// call destroy when done
pub fn create(loop: *Loop, capacity: usize) !*SelfChannel {
const buffer_nodes = try loop.allocator.alloc(T, capacity);
errdefer loop.allocator.free(buffer_nodes);
const self = try loop.allocator.create(SelfChannel);
self.* = SelfChannel{
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.loop = loop,
.buffer_len = 0,
.buffer_nodes = buffer_nodes,
.buffer_index = 0,
.dispatch_lock = 0,
.need_dispatch = 0,
.getters = std.atomic.Queue(GetNode).init(),
.putters = std.atomic.Queue(PutNode).init(),
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.or_null_queue = std.atomic.Queue(*std.atomic.Queue(GetNode).Node).init(),
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.get_count = 0,
.put_count = 0,
};
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errdefer loop.allocator.destroy(self);
return self;
}
/// must be called when all calls to put and get have suspended and no more calls occur
pub fn destroy(self: *SelfChannel) void {
while (self.getters.get()) |get_node| {
cancel get_node.data.tick_node.data;
}
while (self.putters.get()) |put_node| {
cancel put_node.data.tick_node.data;
}
self.loop.allocator.free(self.buffer_nodes);
self.loop.allocator.destroy(self);
}
/// puts a data item in the channel. The promise completes when the value has been added to the
/// buffer, or in the case of a zero size buffer, when the item has been retrieved by a getter.
pub async fn put(self: *SelfChannel, data: T) void {
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// TODO fix this workaround
suspend {
resume @handle();
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}
var my_tick_node = Loop.NextTickNode.init(@handle());
var queue_node = std.atomic.Queue(PutNode).Node.init(PutNode{
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.tick_node = &my_tick_node,
.data = data,
});
// TODO test canceling a put()
errdefer {
_ = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
const need_dispatch = !self.putters.remove(&queue_node);
self.loop.cancelOnNextTick(&my_tick_node);
if (need_dispatch) {
// oops we made the put_count incorrect for a period of time. fix by dispatching.
_ = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
self.dispatch();
}
}
suspend {
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self.putters.put(&queue_node);
_ = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
self.dispatch();
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}
}
/// await this function to get an item from the channel. If the buffer is empty, the promise will
/// complete when the next item is put in the channel.
pub async fn get(self: *SelfChannel) T {
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// TODO fix this workaround
suspend {
resume @handle();
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}
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// TODO integrate this function with named return values
// so we can get rid of this extra result copy
var result: T = undefined;
var my_tick_node = Loop.NextTickNode.init(@handle());
var queue_node = std.atomic.Queue(GetNode).Node.init(GetNode{
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.tick_node = &my_tick_node,
.data = GetNode.Data{
.Normal = GetNode.Normal{ .ptr = &result },
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},
});
// TODO test canceling a get()
errdefer {
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
const need_dispatch = !self.getters.remove(&queue_node);
self.loop.cancelOnNextTick(&my_tick_node);
if (need_dispatch) {
// oops we made the get_count incorrect for a period of time. fix by dispatching.
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
self.dispatch();
}
}
suspend {
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self.getters.put(&queue_node);
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
self.dispatch();
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}
return result;
}
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//pub async fn select(comptime EnumUnion: type, channels: ...) EnumUnion {
// assert(@memberCount(EnumUnion) == channels.len); // enum union and channels mismatch
// assert(channels.len != 0); // enum unions cannot have 0 fields
// if (channels.len == 1) {
// const result = await (async channels[0].get() catch unreachable);
// return @unionInit(EnumUnion, @memberName(EnumUnion, 0), result);
// }
//}
/// Await this function to get an item from the channel. If the buffer is empty and there are no
/// puts waiting, this returns null.
/// Await is necessary for locking purposes. The function will be resumed after checking the channel
/// for data and will not wait for data to be available.
pub async fn getOrNull(self: *SelfChannel) ?T {
// TODO fix this workaround
suspend {
resume @handle();
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}
// TODO integrate this function with named return values
// so we can get rid of this extra result copy
var result: ?T = null;
var my_tick_node = Loop.NextTickNode.init(@handle());
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var or_null_node = std.atomic.Queue(*std.atomic.Queue(GetNode).Node).Node.init(undefined);
var queue_node = std.atomic.Queue(GetNode).Node.init(GetNode{
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.tick_node = &my_tick_node,
.data = GetNode.Data{
.OrNull = GetNode.OrNull{
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.ptr = &result,
.or_null = &or_null_node,
},
},
});
or_null_node.data = &queue_node;
// TODO test canceling getOrNull
errdefer {
_ = self.or_null_queue.remove(&or_null_node);
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
const need_dispatch = !self.getters.remove(&queue_node);
self.loop.cancelOnNextTick(&my_tick_node);
if (need_dispatch) {
// oops we made the get_count incorrect for a period of time. fix by dispatching.
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
self.dispatch();
}
}
suspend {
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self.getters.put(&queue_node);
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
self.or_null_queue.put(&or_null_node);
self.dispatch();
}
return result;
}
fn dispatch(self: *SelfChannel) void {
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// set the "need dispatch" flag
_ = @atomicRmw(u8, &self.need_dispatch, AtomicRmwOp.Xchg, 1, AtomicOrder.SeqCst);
lock: while (true) {
// set the lock flag
const prev_lock = @atomicRmw(u8, &self.dispatch_lock, AtomicRmwOp.Xchg, 1, AtomicOrder.SeqCst);
if (prev_lock != 0) return;
// clear the need_dispatch flag since we're about to do it
_ = @atomicRmw(u8, &self.need_dispatch, AtomicRmwOp.Xchg, 0, AtomicOrder.SeqCst);
while (true) {
one_dispatch: {
// later we correct these extra subtractions
var get_count = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
var put_count = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
// transfer self.buffer to self.getters
while (self.buffer_len != 0) {
if (get_count == 0) break :one_dispatch;
const get_node = &self.getters.get().?.data;
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switch (get_node.data) {
GetNode.Data.Normal => |info| {
info.ptr.* = self.buffer_nodes[self.buffer_index -% self.buffer_len];
},
GetNode.Data.OrNull => |info| {
_ = self.or_null_queue.remove(info.or_null);
info.ptr.* = self.buffer_nodes[self.buffer_index -% self.buffer_len];
},
}
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self.loop.onNextTick(get_node.tick_node);
self.buffer_len -= 1;
get_count = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
}
// direct transfer self.putters to self.getters
while (get_count != 0 and put_count != 0) {
const get_node = &self.getters.get().?.data;
const put_node = &self.putters.get().?.data;
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switch (get_node.data) {
GetNode.Data.Normal => |info| {
info.ptr.* = put_node.data;
},
GetNode.Data.OrNull => |info| {
_ = self.or_null_queue.remove(info.or_null);
info.ptr.* = put_node.data;
},
}
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self.loop.onNextTick(get_node.tick_node);
self.loop.onNextTick(put_node.tick_node);
get_count = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
put_count = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
}
// transfer self.putters to self.buffer
while (self.buffer_len != self.buffer_nodes.len and put_count != 0) {
const put_node = &self.putters.get().?.data;
self.buffer_nodes[self.buffer_index] = put_node.data;
self.loop.onNextTick(put_node.tick_node);
self.buffer_index +%= 1;
self.buffer_len += 1;
put_count = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Sub, 1, AtomicOrder.SeqCst);
}
}
// undo the extra subtractions
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
_ = @atomicRmw(usize, &self.put_count, AtomicRmwOp.Add, 1, AtomicOrder.SeqCst);
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// All the "get or null" functions should resume now.
var remove_count: usize = 0;
while (self.or_null_queue.get()) |or_null_node| {
remove_count += @boolToInt(self.getters.remove(or_null_node.data));
self.loop.onNextTick(or_null_node.data.data.tick_node);
}
if (remove_count != 0) {
_ = @atomicRmw(usize, &self.get_count, AtomicRmwOp.Sub, remove_count, AtomicOrder.SeqCst);
}
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// clear need-dispatch flag
const need_dispatch = @atomicRmw(u8, &self.need_dispatch, AtomicRmwOp.Xchg, 0, AtomicOrder.SeqCst);
if (need_dispatch != 0) continue;
const my_lock = @atomicRmw(u8, &self.dispatch_lock, AtomicRmwOp.Xchg, 0, AtomicOrder.SeqCst);
assert(my_lock != 0);
// we have to check again now that we unlocked
if (@atomicLoad(u8, &self.need_dispatch, AtomicOrder.SeqCst) != 0) continue :lock;
return;
}
}
}
};
}
test "std.event.Channel" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
const allocator = std.heap.direct_allocator;
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var loop: Loop = undefined;
// TODO make a multi threaded test
try loop.initSingleThreaded(allocator);
defer loop.deinit();
const channel = try Channel(i32).create(&loop, 0);
defer channel.destroy();
const handle = try async<allocator> testChannelGetter(&loop, channel);
defer cancel handle;
const putter = try async<allocator> testChannelPutter(channel);
defer cancel putter;
loop.run();
}
async fn testChannelGetter(loop: *Loop, channel: *Channel(i32)) void {
errdefer @panic("test failed");
const value1_promise = try async channel.get();
const value1 = await value1_promise;
testing.expect(value1 == 1234);
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const value2_promise = try async channel.get();
const value2 = await value2_promise;
testing.expect(value2 == 4567);
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const value3_promise = try async channel.getOrNull();
const value3 = await value3_promise;
testing.expect(value3 == null);
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const last_put = try async testPut(channel, 4444);
const value4 = await try async channel.getOrNull();
testing.expect(value4.? == 4444);
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await last_put;
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}
async fn testChannelPutter(channel: *Channel(i32)) void {
await (async channel.put(1234) catch @panic("out of memory"));
await (async channel.put(4567) catch @panic("out of memory"));
}
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async fn testPut(channel: *Channel(i32), value: i32) void {
await (async channel.put(value) catch @panic("out of memory"));
}