See #770
To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.
This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
* move std.io.File to std.os.File
* add `zig fmt` to self hosted compiler
* introduce std.io.BufferedAtomicFile API
* introduce std.os.AtomicFile API
* add `std.os.default_file_mode`
* change FileMode on posix from being a usize to a u32
* add std.os.File.mode to return mode of an open file
* std.os.copyFile copies the mode from the source file instead of
using the default file mode for the dest file
* move `std.os.line_sep` to `std.cstr.line_sep`
Before we accepted a nullable allocator for some stuff like
opening files. Now we require an allocator.
Use the mem.FixedBufferAllocator pattern if a bound on the amount
to allocate is known.
This also establishes the pattern that usually an allocator is the
first argument to a function (possibly after "self").
fix docs for std.cstr.addNullByte
self hosted compiler:
* only build docs when explicitly asked to
* clean up main
* stub out zig fmt
The purpose of this is:
* Only one way to do things
* Changing a function with void return type to return a possible
error becomes a 1 character change, subtly encouraging
people to use errors.
See #632
Here are some imperfect sed commands for performing this update:
remove arrow:
```
sed -i 's/\(\bfn\b.*\)-> /\1/g' $(find . -name "*.zig")
```
add void:
```
sed -i 's/\(\bfn\b.*\))\s*{/\1) void {/g' $(find ../ -name "*.zig")
```
Some cleanup may be necessary, but this should do the bulk of the work.
I started working on #465 and made some corresponding std.io
API changes.
New structs:
* std.io.FileInStream
* std.io.FileOutStream
* std.io.BufferedOutStream
* std.io.BufferedInStream
Removed:
* std.io.File.in_stream
* std.io.File.out_stream
Now instead of &file.out_stream or &file.in_stream to get access to
the stream API for a file, you get it like this:
var file_in_stream = io.FileInStream.init(&file);
const in_stream = &file_in_stream.stream;
var file_out_stream = io.FileOutStream.init(&file);
const out_stream = &file_out_stream.stream;
This is evidence that we might not need any OOP features -
See #130.
* Merge io.InStream and io.OutStream into io.File
* Introduce io.OutStream and io.InStream interfaces
- io.File implements both of these
* Move mem.IncrementingAllocator to heap.IncrementingAllocator
Instead of:
```
%return std.io.stderr.printf("hello\n");
```
now do:
```
std.debug.warn("hello\n");
```
To print to stdout, see `io.getStdOut()`.
* Rename std.ArrayList.resizeDown to std.ArrayList.shrink.
Old:
```
while (condition; expression) {}
```
New:
```
while (condition) : (expression) {}
```
This is in preparation to allow nullable and
error union types as the condition. See #357
See #167
Need to troubleshoot when we send 2 slices to printf. It goes
into an infinite loop.
This commit introduces 4 builtin functions:
* `@isInteger`
* `@isFloat`
* `@canImplictCast`
* `@typeName`
* comptime expression is a block expression as it should be
* fix var args when number of args passed is 0
* implement const value equality for structs
* fix indent when rendering container decl AST
* IR: prevent duplicate generation of code when it is partially
compile-time evaluated
* implement compile time struct field pointer evaluation
* fix compile time evaluation of slicing