* move std.io.File to std.os.File
* add `zig fmt` to self hosted compiler
* introduce std.io.BufferedAtomicFile API
* introduce std.os.AtomicFile API
* add `std.os.default_file_mode`
* change FileMode on posix from being a usize to a u32
* add std.os.File.mode to return mode of an open file
* std.os.copyFile copies the mode from the source file instead of
using the default file mode for the dest file
* move `std.os.line_sep` to `std.cstr.line_sep`
Before we accepted a nullable allocator for some stuff like
opening files. Now we require an allocator.
Use the mem.FixedBufferAllocator pattern if a bound on the amount
to allocate is known.
This also establishes the pattern that usually an allocator is the
first argument to a function (possibly after "self").
fix docs for std.cstr.addNullByte
self hosted compiler:
* only build docs when explicitly asked to
* clean up main
* stub out zig fmt
at - Get the item at the n-th index.
insert - Insert and item into the middle of the list, resizing and copying
existing elements if needed.
insertSlice - Insert a slice into the middle of the list, resizing and
copying existing elements if needed.
Add fallback paths for when the getrandom(2) system call is not
available. Try /dev/urandom first and sysctl(RANDOM_UUID) second.
The sysctl issues a warning in the system logs with some kernels but
that seems like an acceptable tradeoff for the fallback of a fallback.
The purpose of this is:
* Only one way to do things
* Changing a function with void return type to return a possible
error becomes a 1 character change, subtly encouraging
people to use errors.
See #632
Here are some imperfect sed commands for performing this update:
remove arrow:
```
sed -i 's/\(\bfn\b.*\)-> /\1/g' $(find . -name "*.zig")
```
add void:
```
sed -i 's/\(\bfn\b.*\))\s*{/\1) void {/g' $(find ../ -name "*.zig")
```
Some cleanup may be necessary, but this should do the bulk of the work.
* docgen supports obj_err code kind for demonstrating
errors without explicit test cases
* add documentation for `extern enum`. See #367
* remove coldcc keyword and add @setIsCold. See #661
* add compile errors for non-extern struct, enum, unions
in function signatures
* add .h file generation for extern struct, enum, unions
These are on the slower side and could be improved. No performance optimizations
yet have been done.
```
Cpu: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
```
-- Sha3-256
```
Zig --release-fast
93 Mb/s
Zig --release-safe
99 Mb/s
Zig
4 Mb/s
```
-- Sha3-512
```
Zig --release-fast
49 Mb/s
Zig --release-safe
54 Mb/s
Zig
2 Mb/s
```
Interestingly, release-safe is producing slightly better code than
release-fast.
* error return tracing is disabled in release-fast mode
* add @errorReturnTrace
* zig build API changes build return type from `void` to `%void`
* allow `void`, `noreturn`, and `u8` from main. closes#535
Some performance comparisons to C.
We take the fastest time measurement taken across multiple runs.
The block hashing functions use the same md5/sha1 methods.
```
Cpu: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Gcc: 7.2.1 20171224
Clang: 5.0.1
Zig: 0.1.1.304f6f1d
```
See https://www.nayuki.io/page/fast-md5-hash-implementation-in-x86-assembly:
```
gcc -O2
661 Mb/s
clang -O2
490 Mb/s
zig --release-fast and zig --release-safe
570 Mb/s
zig
50 Mb/s
```
See https://www.nayuki.io/page/fast-sha1-hash-implementation-in-x86-assembly:
```
gcc -O2
588 Mb/s
clang -O2
563 Mb/s
zig --release-fast and zig --release-safe
610 Mb/s
zig
21 Mb/s
```
In short, zig provides pretty useful tools for writing this sort of
code. We are in the lead against clang (which uses the same LLVM
backend) with us being slower only against md5 with GCC.
* better error message for realpath failing
* fix bug in std.io.readFileAllocExtra incorrectly returning
error.EndOfStream
* implement std.os.selfExePath and std.os.selfExeDirPath for windows