const builtin = @import("builtin"); const common = @import("./common.zig"); const floatToInt = @import("./float_to_int.zig").floatToInt; pub const panic = common.panic; comptime { if (common.want_windows_v2u64_abi) { @export(__fixdfti_windows_x86_64, .{ .name = "__fixdfti", .linkage = common.linkage, .visibility = common.visibility }); } else { @export(__fixdfti, .{ .name = "__fixdfti", .linkage = common.linkage, .visibility = common.visibility }); } } pub fn __fixdfti(a: f64) callconv(.C) i128 { return floatToInt(i128, a); } const v2u64 = @Vector(2, u64); fn __fixdfti_windows_x86_64(a: f64) callconv(.C) v2u64 { return @bitCast(v2u64, floatToInt(i128, a)); }