const std = @import("std"); const builtin = @import("builtin"); const LibExeObjectStep = std.Build.LibExeObjStep; pub fn build(b: *std.Build) void { const optimize = b.standardOptimizeOption(.{}); const target: std.zig.CrossTarget = .{ .os_tag = .macos }; const test_step = b.step("test", "Test the program"); testUnwindInfo(b, test_step, optimize, target, false); testUnwindInfo(b, test_step, optimize, target, true); } fn testUnwindInfo( b: *std.Build, test_step: *std.Build.Step, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget, dead_strip: bool, ) void { const exe = createScenario(b, optimize, target); exe.link_gc_sections = dead_strip; const check = exe.checkObject(.macho); check.checkStart("segname __TEXT"); check.checkNext("sectname __gcc_except_tab"); check.checkNext("sectname __unwind_info"); switch (builtin.cpu.arch) { .aarch64 => { check.checkNext("sectname __eh_frame"); }, .x86_64 => {}, // We do not expect `__eh_frame` section on x86_64 in this case else => unreachable, } check.checkInSymtab(); check.checkNext("{*} (__TEXT,__text) external ___gxx_personality_v0"); const run_cmd = check.runAndCompare(); run_cmd.expectStdOutEqual( \\Constructed: a \\Constructed: b \\About to destroy: b \\About to destroy: a \\Error: Not enough memory! \\ ); test_step.dependOn(&run_cmd.step); } fn createScenario(b: *std.Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget) *LibExeObjectStep { const exe = b.addExecutable(.{ .name = "test", .optimize = optimize, .target = target, }); b.default_step.dependOn(&exe.step); exe.addIncludePath("."); exe.addCSourceFiles(&[_][]const u8{ "main.cpp", "simple_string.cpp", "simple_string_owner.cpp", }, &[0][]const u8{}); exe.linkLibCpp(); return exe; }