const std = @import("std"); const builtin = @import("builtin"); const udivmod = @import("udivmod.zig").udivmod; const arch = builtin.cpu.arch; const is_test = builtin.is_test; const linkage: std.builtin.GlobalLinkage = if (builtin.is_test) .Internal else .Weak; pub const panic = @import("common.zig").panic; comptime { if (builtin.os.tag == .windows) { switch (arch) { .i386 => { @export(__umodti3, .{ .name = "__umodti3", .linkage = linkage }); }, .x86_64 => { // The "ti" functions must use Vector(2, u64) parameter types to adhere to the ABI // that LLVM expects compiler-rt to have. @export(__umodti3_windows_x86_64, .{ .name = "__umodti3", .linkage = linkage }); }, else => {}, } if (arch.isAARCH64()) { @export(__umodti3, .{ .name = "__umodti3", .linkage = linkage }); } } else { @export(__umodti3, .{ .name = "__umodti3", .linkage = linkage }); } } pub fn __umodti3(a: u128, b: u128) callconv(.C) u128 { @setRuntimeSafety(builtin.is_test); var r: u128 = undefined; _ = udivmod(u128, a, b, &r); return r; } const v128 = std.meta.Vector(2, u64); pub fn __umodti3_windows_x86_64(a: v128, b: v128) callconv(.C) v128 { return @bitCast(v128, @call(.{ .modifier = .always_inline }, __umodti3, .{ @bitCast(u128, a), @bitCast(u128, b), })); }