// SPDX-License-Identifier: MIT // Copyright (c) 2015-2020 Zig Contributors // This file is part of [zig](https://ziglang.org/), which is MIT licensed. // The MIT license requires this copyright notice to be included in all copies // and substantial portions of the software. const std = @import("../std.zig"); const builtin = std.builtin; const io = std.io; const testing = std.testing; const assert = std.debug.assert; const trait = std.meta.trait; const meta = std.meta; const math = std.math; /// Creates a stream which allows for writing bit fields to another stream pub fn BitWriter(endian: builtin.Endian, comptime WriterType: type) type { return struct { forward_writer: WriterType, bit_buffer: u8, bit_count: u4, pub const Error = WriterType.Error; pub const Writer = io.Writer(*Self, Error, write); /// Deprecated: use `Writer` pub const OutStream = io.OutStream(*Self, Error, write); const Self = @This(); const u8_bit_count = comptime meta.bitCount(u8); const u4_bit_count = comptime meta.bitCount(u4); pub fn init(forward_writer: WriterType) Self { return Self{ .forward_writer = forward_writer, .bit_buffer = 0, .bit_count = 0, }; } /// Write the specified number of bits to the stream from the least significant bits of /// the specified unsigned int value. Bits will only be written to the stream when there /// are enough to fill a byte. pub fn writeBits(self: *Self, value: anytype, bits: usize) Error!void { if (bits == 0) return; const U = @TypeOf(value); comptime assert(trait.isUnsignedInt(U)); //by extending the buffer to a minimum of u8 we can cover a number of edge cases // related to shifting and casting. const u_bit_count = comptime meta.bitCount(U); const buf_bit_count = bc: { assert(u_bit_count >= bits); break :bc if (u_bit_count <= u8_bit_count) u8_bit_count else u_bit_count; }; const Buf = std.meta.Int(false, buf_bit_count); const BufShift = math.Log2Int(Buf); const buf_value = @intCast(Buf, value); const high_byte_shift = @intCast(BufShift, buf_bit_count - u8_bit_count); var in_buffer = switch (endian) { .Big => buf_value << @intCast(BufShift, buf_bit_count - bits), .Little => buf_value, }; var in_bits = bits; if (self.bit_count > 0) { const bits_remaining = u8_bit_count - self.bit_count; const n = @intCast(u3, if (bits_remaining > bits) bits else bits_remaining); switch (endian) { .Big => { const shift = @intCast(BufShift, high_byte_shift + self.bit_count); const v = @intCast(u8, in_buffer >> shift); self.bit_buffer |= v; in_buffer <<= n; }, .Little => { const v = @truncate(u8, in_buffer) << @intCast(u3, self.bit_count); self.bit_buffer |= v; in_buffer >>= n; }, } self.bit_count += n; in_bits -= n; //if we didn't fill the buffer, it's because bits < bits_remaining; if (self.bit_count != u8_bit_count) return; try self.forward_writer.writeByte(self.bit_buffer); self.bit_buffer = 0; self.bit_count = 0; } //at this point we know bit_buffer is empty //copy bytes until we can't fill one anymore, then leave the rest in bit_buffer while (in_bits >= u8_bit_count) { switch (endian) { .Big => { const v = @intCast(u8, in_buffer >> high_byte_shift); try self.forward_writer.writeByte(v); in_buffer <<= @intCast(u3, u8_bit_count - 1); in_buffer <<= 1; }, .Little => { const v = @truncate(u8, in_buffer); try self.forward_writer.writeByte(v); in_buffer >>= @intCast(u3, u8_bit_count - 1); in_buffer >>= 1; }, } in_bits -= u8_bit_count; } if (in_bits > 0) { self.bit_count = @intCast(u4, in_bits); self.bit_buffer = switch (endian) { .Big => @truncate(u8, in_buffer >> high_byte_shift), .Little => @truncate(u8, in_buffer), }; } } /// Flush any remaining bits to the stream. pub fn flushBits(self: *Self) Error!void { if (self.bit_count == 0) return; try self.forward_writer.writeByte(self.bit_buffer); self.bit_buffer = 0; self.bit_count = 0; } pub fn write(self: *Self, buffer: []const u8) Error!usize { // TODO: I'm not sure this is a good idea, maybe flushBits should be forced if (self.bit_count > 0) { for (buffer) |b, i| try self.writeBits(b, u8_bit_count); return buffer.len; } return self.forward_writer.write(buffer); } pub fn writer(self: *Self) Writer { return .{ .context = self }; } /// Deprecated: use `writer` pub fn outStream(self: *Self) OutStream { return .{ .context = self }; } }; } pub fn bitWriter( comptime endian: builtin.Endian, underlying_stream: anytype, ) BitWriter(endian, @TypeOf(underlying_stream)) { return BitWriter(endian, @TypeOf(underlying_stream)).init(underlying_stream); } test "api coverage" { var mem_be = [_]u8{0} ** 2; var mem_le = [_]u8{0} ** 2; var mem_out_be = io.fixedBufferStream(&mem_be); var bit_stream_be = bitWriter(.Big, mem_out_be.writer()); try bit_stream_be.writeBits(@as(u2, 1), 1); try bit_stream_be.writeBits(@as(u5, 2), 2); try bit_stream_be.writeBits(@as(u128, 3), 3); try bit_stream_be.writeBits(@as(u8, 4), 4); try bit_stream_be.writeBits(@as(u9, 5), 5); try bit_stream_be.writeBits(@as(u1, 1), 1); testing.expect(mem_be[0] == 0b11001101 and mem_be[1] == 0b00001011); mem_out_be.pos = 0; try bit_stream_be.writeBits(@as(u15, 0b110011010000101), 15); try bit_stream_be.flushBits(); testing.expect(mem_be[0] == 0b11001101 and mem_be[1] == 0b00001010); mem_out_be.pos = 0; try bit_stream_be.writeBits(@as(u32, 0b110011010000101), 16); testing.expect(mem_be[0] == 0b01100110 and mem_be[1] == 0b10000101); try bit_stream_be.writeBits(@as(u0, 0), 0); var mem_out_le = io.fixedBufferStream(&mem_le); var bit_stream_le = bitWriter(.Little, mem_out_le.writer()); try bit_stream_le.writeBits(@as(u2, 1), 1); try bit_stream_le.writeBits(@as(u5, 2), 2); try bit_stream_le.writeBits(@as(u128, 3), 3); try bit_stream_le.writeBits(@as(u8, 4), 4); try bit_stream_le.writeBits(@as(u9, 5), 5); try bit_stream_le.writeBits(@as(u1, 1), 1); testing.expect(mem_le[0] == 0b00011101 and mem_le[1] == 0b10010101); mem_out_le.pos = 0; try bit_stream_le.writeBits(@as(u15, 0b110011010000101), 15); try bit_stream_le.flushBits(); testing.expect(mem_le[0] == 0b10000101 and mem_le[1] == 0b01100110); mem_out_le.pos = 0; try bit_stream_le.writeBits(@as(u32, 0b1100110100001011), 16); testing.expect(mem_le[0] == 0b00001011 and mem_le[1] == 0b11001101); try bit_stream_le.writeBits(@as(u0, 0), 0); }