const std = @import("std"); const fs = std.fs; pub fn main() !void { var general_purpose_allocator: std.heap.GeneralPurposeAllocator(.{}) = .init; const gpa = general_purpose_allocator.allocator(); var arena_instance = std.heap.ArenaAllocator.init(gpa); defer arena_instance.deinit(); const arena = arena_instance.allocator(); const preopens = try fs.wasi.preopensAlloc(arena); for (preopens.names, 0..) |preopen, i| { std.debug.print("{}: {s}\n", .{ i, preopen }); } } // exe=succeed // target=wasm32-wasi