const std = @import("std"); const Builder = std.build.Builder; pub fn build(b: *Builder) void { const mode = b.standardReleaseOptions(); const test_step = b.step("test", "Test"); test_step.dependOn(b.getInstallStep()); const lib = b.addSharedLibrary("lib", "lib.zig", .unversioned); lib.setBuildMode(mode); lib.setTarget(.{ .cpu_arch = .wasm32, .os_tag = .freestanding }); lib.use_llvm = false; lib.use_stage1 = false; lib.use_lld = false; // to make sure the bss segment is emitted, we must import memory lib.import_memory = true; lib.install(); const check_lib = lib.checkObject(.wasm); // since we import memory, make sure it exists with the correct naming check_lib.checkStart("Section import"); check_lib.checkNext("entries 1"); check_lib.checkNext("module env"); // default module name is "env" check_lib.checkNext("name memory"); // as per linker specification // since we are importing memory, ensure it's not exported check_lib.checkStart("Section export"); check_lib.checkNext("entries 1"); // we're exporting function 'foo' so only 1 entry // validate the name of the stack pointer check_lib.checkStart("Section custom"); check_lib.checkNext("type data_segment"); check_lib.checkNext("names 2"); check_lib.checkNext("index 0"); check_lib.checkNext("name .rodata"); check_lib.checkNext("index 1"); // bss section always last check_lib.checkNext("name .bss"); test_step.dependOn(&check_lib.step); }