const subo = @import("subo.zig"); const std = @import("std"); const testing = std.testing; const math = std.math; fn test__suboti4(a: i128, b: i128) !void { var result_ov: c_int = undefined; var expected_ov: c_int = undefined; var result = subo.__suboti4(a, b, &result_ov); var expected: i128 = simple_suboti4(a, b, &expected_ov); try testing.expectEqual(expected, result); try testing.expectEqual(expected_ov, result_ov); } // 2 cases on evaluating `a-b`: // 1. `a-b` may underflow, iff b>0 && a<0 and a-b < min <=> a0 and a-b > max <=> a>max+b // `-b` evaluation may overflow, iff b==min, but this is handled by the hardware pub fn simple_suboti4(a: i128, b: i128, overflow: *c_int) i128 { overflow.* = 0; const min: i128 = math.minInt(i128); const max: i128 = math.maxInt(i128); if (((b > 0) and (a < min + b)) or ((b < 0) and (a > max + b))) overflow.* = 1; return a -% b; } test "suboti3" { const min: i128 = math.minInt(i128); const max: i128 = math.maxInt(i128); var i: i128 = 1; while (i < max) : (i *|= 2) { try test__suboti4(i, i); try test__suboti4(-i, -i); try test__suboti4(i, -i); try test__suboti4(-i, i); } // edge cases // 0 - 0 = 0 // MIN - MIN = 0 // MAX - MAX = 0 // 0 - MIN overflow // 0 - MAX = MIN+1 // MIN - 0 = MIN // MAX - 0 = MAX // MIN - MAX overflow // MAX - MIN overflow try test__suboti4(0, 0); try test__suboti4(min, min); try test__suboti4(max, max); try test__suboti4(0, min); try test__suboti4(0, max); try test__suboti4(min, 0); try test__suboti4(max, 0); try test__suboti4(min, max); try test__suboti4(max, min); // derived edge cases // MIN+1 - MIN = 1 // MAX-1 - MAX = -1 // 1 - MIN overflow // -1 - MIN = MAX // -1 - MAX = MIN // +1 - MAX = MIN+2 // MIN - 1 overflow // MIN - -1 = MIN+1 // MAX - 1 = MAX-1 // MAX - -1 overflow try test__suboti4(min + 1, min); try test__suboti4(max - 1, max); try test__suboti4(1, min); try test__suboti4(-1, min); try test__suboti4(-1, max); try test__suboti4(1, max); try test__suboti4(min, 1); try test__suboti4(min, -1); try test__suboti4(max, -1); try test__suboti4(max, 1); }