const builtin = @import("builtin"); const common = @import("./common.zig"); const floatFromInt = @import("./float_from_int.zig").floatFromInt; pub const panic = common.panic; comptime { if (common.want_windows_v2u64_abi) { @export(__floatuntixf_windows_x86_64, .{ .name = "__floatuntixf", .linkage = common.linkage, .visibility = common.visibility }); } else { @export(__floatuntixf, .{ .name = "__floatuntixf", .linkage = common.linkage, .visibility = common.visibility }); } } pub fn __floatuntixf(a: u128) callconv(.C) f80 { return floatFromInt(f80, a); } fn __floatuntixf_windows_x86_64(a: @Vector(2, u64)) callconv(.C) f80 { return floatFromInt(f80, @as(u128, @bitCast(a))); }