# zig lang An experiment in writing a low-level programming language with the intent to replace C. Zig intends to be a small language, yet powerful enough to write readable, safe, optimal, and concise code to solve any computing problem. ## Design Principles * Never compromise power or performance. * Keep the language small and easy to understand. C programmers should pretty much be able to understand Zig source code without learning anything about Zig. * Interoperability with C is crucial. Using C libraries should not require "Zig bindings". ## Goals * Ability to run arbitrary code at compile time and generate code. * Completely compatible with C libraries with no wrapper necessary. * Creating a C library should be a primary use case. Should be easy to export an auto-generated .h file. * Generics such as containers. * Do not depend on libc unless explicitly imported. * First class error code support. * Include documentation generator. * Eliminate the need for make, cmake, etc. * Friendly toward package maintainers. * Eliminate the need for C headers (when using zig internally). * Ability to declare dependencies as Git URLS with commit locking (can provide a tag or sha1). * Tagged union enum type. * Opinionated when it makes life easier. - Tab character in source code is a compile error. - Whitespace at the end of line is a compile error. * Resilient to parsing errors to make IDE integration work well. * Source code is UTF-8. * Shebang line OK so language can be used for "scripting" as well. * Ability to mark functions as test and automatically run them in test mode. * Memory zeroed by default, unless you initialize with "uninitialized". ## Roadmap * Debug/Release mode. * don't hardcode the link against libc * C style comments. * Unit tests. * Simple .so library * Multiple files * figure out integers * implement a simple game using SDL2 * How should the Widget use case be solved? In Genesis I'm using C++ and inheritance. ### Primitive Numeric Types: zig | C equivalent | Description -------|--------------|------------------------------- i8 | int8_t | signed 8-bit integer u8 | uint8_t | unsigned 8-bit integer i16 | int16_t | signed 16-bit integer u16 | uint16_t | unsigned 16-bit integer i32 | int32_t | signed 32-bit integer u32 | uint32_t | unsigned 32-bit integer i64 | int64_t | signed 64-bit integer u64 | uint64_t | unsigned 64-bit integer f32 | float | 32-bit IEE754 floating point f64 | double | 64-bit IEE754 floating point f128 | long double | 128-bit IEE754 floating point isize | ssize_t | signed pointer sized integer usize | size_t | unsigned pointer sized integer ### Grammar ``` Root : many(TopLevelDecl) token(EOF) TopLevelDecl : FnDef | ExternBlock ExternBlock : token(Extern) token(LBrace) many(FnProtoDecl) token(RBrace) FnProto : token(Fn) token(Symbol) ParamDeclList option(token(Arrow) Type) FnDecl : FnProto token(Semicolon) FnDef : FnProto Block ParamDeclList : token(LParen) list(ParamDecl, token(Comma)) token(RParen) ParamDecl : token(Symbol) token(Colon) Type Type : token(Symbol) | PointerType | token(Unreachable) PointerType : token(Star) token(Const) Type | token(Star) token(Mut) Type Block : token(LBrace) many(Statement) token(RBrace) Statement : ExpressionStatement | ReturnStatement ExpressionStatement : Expression token(Semicolon) ReturnStatement : token(Return) Expression token(Semicolon) Expression : token(Number) | token(String) | token(Unreachable) | FnCall FnCall : token(Symbol) token(LParen) list(Expression, token(Comma)) token(RParen) ```