// Ported from musl, which is licensed under the MIT license: // https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT // // https://git.musl-libc.org/cgit/musl/tree/src/math/__rem_pio2f.c const std = @import("std"); const rem_pio2_large = @import("rem_pio2_large.zig").rem_pio2_large; const math = std.math; const toint = 1.5 / math.floatEps(f64); // pi/4 const pio4 = 0x1.921fb6p-1; // invpio2: 53 bits of 2/pi const invpio2 = 6.36619772367581382433e-01; // 0x3FE45F30, 0x6DC9C883 // pio2_1: first 25 bits of pi/2 const pio2_1 = 1.57079631090164184570e+00; // 0x3FF921FB, 0x50000000 // pio2_1t: pi/2 - pio2_1 const pio2_1t = 1.58932547735281966916e-08; // 0x3E5110b4, 0x611A6263 // Returns the remainder of x rem pi/2 in *y // use double precision for everything except passing x // use rem_pio2_large() for large x pub fn rem_pio2f(x: f32, y: *f64) i32 { var tx: [1]f64 = undefined; var ty: [1]f64 = undefined; var @"fn": f64 = undefined; var ix: u32 = undefined; var n: i32 = undefined; var sign: bool = undefined; var e0: u32 = undefined; var ui: u32 = undefined; ui = @bitCast(x); ix = ui & 0x7fffffff; // 25+53 bit pi is good enough for medium size if (ix < 0x4dc90fdb) { // |x| ~< 2^28*(pi/2), medium size // Use a specialized rint() to get fn. @"fn" = @as(f64, @floatCast(x)) * invpio2 + toint - toint; n = @intFromFloat(@"fn"); y.* = x - @"fn" * pio2_1 - @"fn" * pio2_1t; // Matters with directed rounding. if (y.* < -pio4) { n -= 1; @"fn" -= 1; y.* = x - @"fn" * pio2_1 - @"fn" * pio2_1t; } else if (y.* > pio4) { n += 1; @"fn" += 1; y.* = x - @"fn" * pio2_1 - @"fn" * pio2_1t; } return n; } if (ix >= 0x7f800000) { // x is inf or NaN y.* = x - x; return 0; } // scale x into [2^23, 2^24-1] sign = ui >> 31 != 0; e0 = (ix >> 23) - (0x7f + 23); // e0 = ilogb(|x|)-23, positive ui = ix - (e0 << 23); tx[0] = @as(f32, @bitCast(ui)); n = rem_pio2_large(&tx, &ty, @as(i32, @intCast(e0)), 1, 0); if (sign) { y.* = -ty[0]; return -n; } y.* = ty[0]; return n; }