const std = @import("std"); pub const LE = enum(i32) { Less = -1, Equal = 0, Greater = 1, const Unordered: LE = .Greater; }; pub const GE = enum(i32) { Less = -1, Equal = 0, Greater = 1, const Unordered: GE = .Less; }; pub inline fn cmpf2(comptime T: type, comptime RT: type, a: T, b: T) RT { const bits = @typeInfo(T).Float.bits; const srep_t = std.meta.Int(.signed, bits); const rep_t = std.meta.Int(.unsigned, bits); const significandBits = std.math.floatMantissaBits(T); const exponentBits = std.math.floatExponentBits(T); const signBit = (@as(rep_t, 1) << (significandBits + exponentBits)); const absMask = signBit - 1; const infT = comptime std.math.inf(T); const infRep = @bitCast(rep_t, infT); const aInt = @bitCast(srep_t, a); const bInt = @bitCast(srep_t, b); const aAbs = @bitCast(rep_t, aInt) & absMask; const bAbs = @bitCast(rep_t, bInt) & absMask; // If either a or b is NaN, they are unordered. if (aAbs > infRep or bAbs > infRep) return RT.Unordered; // If a and b are both zeros, they are equal. if ((aAbs | bAbs) == 0) return .Equal; // If at least one of a and b is positive, we get the same result comparing // a and b as signed integers as we would with a floating-point compare. if ((aInt & bInt) >= 0) { if (aInt < bInt) { return .Less; } else if (aInt == bInt) { return .Equal; } else return .Greater; } else { // Otherwise, both are negative, so we need to flip the sense of the // comparison to get the correct result. (This assumes a twos- or ones- // complement integer representation; if integers are represented in a // sign-magnitude representation, then this flip is incorrect). if (aInt > bInt) { return .Less; } else if (aInt == bInt) { return .Equal; } else return .Greater; } } pub inline fn cmp_f80(comptime RT: type, a: f80, b: f80) RT { const a_rep = std.math.break_f80(a); const b_rep = std.math.break_f80(b); const sig_bits = std.math.floatMantissaBits(f80); const int_bit = 0x8000000000000000; const sign_bit = 0x8000; const special_exp = 0x7FFF; // If either a or b is NaN, they are unordered. if ((a_rep.exp & special_exp == special_exp and a_rep.fraction ^ int_bit != 0) or (b_rep.exp & special_exp == special_exp and b_rep.fraction ^ int_bit != 0)) return RT.Unordered; // If a and b are both zeros, they are equal. if ((a_rep.fraction | b_rep.fraction) | ((a_rep.exp | b_rep.exp) & special_exp) == 0) return .Equal; if (@boolToInt(a_rep.exp == b_rep.exp) & @boolToInt(a_rep.fraction == b_rep.fraction) != 0) { return .Equal; } else if (a_rep.exp & sign_bit != b_rep.exp & sign_bit) { // signs are different if (@bitCast(i16, a_rep.exp) < @bitCast(i16, b_rep.exp)) { return .Less; } else { return .Greater; } } else { const a_fraction = a_rep.fraction | (@as(u80, a_rep.exp) << sig_bits); const b_fraction = b_rep.fraction | (@as(u80, b_rep.exp) << sig_bits); if (a_fraction < b_fraction) { return .Less; } else { return .Greater; } } } pub inline fn unordcmp(comptime T: type, a: T, b: T) i32 { const rep_t = std.meta.Int(.unsigned, @typeInfo(T).Float.bits); const significandBits = std.math.floatMantissaBits(T); const exponentBits = std.math.floatExponentBits(T); const signBit = (@as(rep_t, 1) << (significandBits + exponentBits)); const absMask = signBit - 1; const infRep = @bitCast(rep_t, std.math.inf(T)); const aAbs: rep_t = @bitCast(rep_t, a) & absMask; const bAbs: rep_t = @bitCast(rep_t, b) & absMask; return @boolToInt(aAbs > infRep or bAbs > infRep); } test { _ = @import("comparesf2_test.zig"); _ = @import("comparedf2_test.zig"); }