const debug = @import("debug.zig"); const assert = debug.assert; const mem = @import("mem.zig"); const Allocator = mem.Allocator; /// Generic doubly linked list. pub fn LinkedList(comptime T: type) -> type { struct { const Self = this; /// Node inside the linked list wrapping the actual data. pub const Node = struct { prev: ?&Node, next: ?&Node, data: T, }; first: ?&Node, last: ?&Node, len: usize, allocator: &Allocator, /// Initialize a linked list. /// /// Arguments: /// allocator: Dynamic memory allocator. /// /// Returns: /// An empty linked list. pub fn init(allocator: &Allocator) -> Self { Self { .first = null, .last = null, .len = 0, .allocator = allocator, } } /// Insert a new node after an existing one. /// /// Arguments: /// node: Pointer to a node in the list. /// new_node: Pointer to the new node to insert. pub fn insertAfter(list: &Self, node: &Node, new_node: &Node) { new_node.prev = node; if (node.next) |next_node| { // Intermediate node. new_node.next = next_node; next_node.prev = new_node; } else { // Last element of the list. new_node.next = null; list.last = new_node; } node.next = new_node; list.len += 1; } /// Insert a new node before an existing one. /// /// Arguments: /// node: Pointer to a node in the list. /// new_node: Pointer to the new node to insert. pub fn insertBefore(list: &Self, node: &Node, new_node: &Node) { new_node.next = node; if (node.prev) |prev_node| { // Intermediate node. new_node.prev = prev_node; prev_node.next = new_node; } else { // First element of the list. new_node.prev = null; list.first = new_node; } node.prev = new_node; list.len += 1; } /// Insert a new node at the end of the list. /// /// Arguments: /// new_node: Pointer to the new node to insert. pub fn append(list: &Self, new_node: &Node) { if (list.last) |last| { // Insert after last. list.insertAfter(last, new_node); } else { // Empty list. list.prepend(new_node); } } /// Insert a new node at the beginning of the list. /// /// Arguments: /// new_node: Pointer to the new node to insert. pub fn prepend(list: &Self, new_node: &Node) { if (list.first) |first| { // Insert before first. list.insertBefore(first, new_node); } else { // Empty list. list.first = new_node; list.last = new_node; new_node.prev = null; new_node.next = null; list.len = 1; } } /// Remove a node from the list. /// /// Arguments: /// node: Pointer to the node to be removed. pub fn remove(list: &Self, node: &Node) { if (node.prev) |prev_node| { // Intermediate node. prev_node.next = node.next; } else { // First element of the list. list.first = node.next; } if (node.next) |next_node| { // Intermediate node. next_node.prev = node.prev; } else { // Last element of the list. list.last = node.prev; } list.len -= 1; } /// Remove and return the last node in the list. /// /// Returns: /// A pointer to the last node in the list. pub fn pop(list: &Self) -> ?&Node { const last = list.last ?? return null; list.remove(last); return last; } /// Remove and return the first node in the list. /// /// Returns: /// A pointer to the first node in the list. pub fn popFirst(list: &Self) -> ?&Node { const first = list.first ?? return null; list.remove(first); return first; } /// Allocate a new node. /// /// Returns: /// A pointer to the new node. pub fn allocateNode(list: &Self) -> %&Node { list.allocator.create(Node) } /// Deallocate a node. /// /// Arguments: /// node: Pointer to the node to deallocate. pub fn destroyNode(list: &Self, node: &Node) { list.allocator.destroy(node); } /// Allocate and initialize a node and its data. /// /// Arguments: /// data: The data to put inside the node. /// /// Returns: /// A pointer to the new node. pub fn createNode(list: &Self, data: &const T) -> %&Node { var node = %return list.allocateNode(); *node = Node { .prev = null, .next = null, .data = *data, }; return node; } } } test "basic linked list test" { var list = LinkedList(u32).init(&debug.global_allocator); var one = %%list.createNode(1); var two = %%list.createNode(2); var three = %%list.createNode(3); var four = %%list.createNode(4); var five = %%list.createNode(5); defer { list.destroyNode(one); list.destroyNode(two); list.destroyNode(three); list.destroyNode(four); list.destroyNode(five); } list.append(two); // {2} list.append(five); // {2, 5} list.prepend(one); // {1, 2, 5} list.insertBefore(five, four); // {1, 2, 4, 5} list.insertAfter(two, three); // {1, 2, 3, 4, 5} // traverse forwards { var it = list.first; var index: u32 = 1; while (it) |node| : (it = node.next) { assert(node.data == index); index += 1; } } // traverse backwards { var it = list.last; var index: u32 = 1; while (it) |node| : (it = node.prev) { assert(node.data == (6 - index)); index += 1; } } var first = list.popFirst(); // {2, 3, 4, 5} var last = list.pop(); // {2, 3, 4} list.remove(three); // {2, 4} assert ((??list.first).data == 2); assert ((??list.last ).data == 4); assert (list.len == 2); }