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4a69b11e74
add SPDX license identifier copyright ownership is zig contributors
189 lines
6.1 KiB
Zig
189 lines
6.1 KiB
Zig
// SPDX-License-Identifier: MIT
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// Copyright (c) 2015-2020 Zig Contributors
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// This file is part of [zig](https://ziglang.org/), which is MIT licensed.
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// The MIT license requires this copyright notice to be included in all copies
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// and substantial portions of the software.
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const std = @import("../std.zig");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const testing = std.testing;
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const mem = std.mem;
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const Loop = std.event.Loop;
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/// Thread-safe async/await lock.
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/// Functions which are waiting for the lock are suspended, and
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/// are resumed when the lock is released, in order.
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/// Allows only one actor to hold the lock.
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/// TODO: make this API also work in blocking I/O mode.
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pub const Lock = struct {
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shared: bool,
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queue: Queue,
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queue_empty: bool,
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const Queue = std.atomic.Queue(anyframe);
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const global_event_loop = Loop.instance orelse
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@compileError("std.event.Lock currently only works with event-based I/O");
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pub const Held = struct {
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lock: *Lock,
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pub fn release(self: Held) void {
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// Resume the next item from the queue.
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if (self.lock.queue.get()) |node| {
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global_event_loop.onNextTick(node);
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return;
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}
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// We need to release the lock.
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@atomicStore(bool, &self.lock.queue_empty, true, .SeqCst);
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@atomicStore(bool, &self.lock.shared, false, .SeqCst);
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// There might be a queue item. If we know the queue is empty, we can be done,
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// because the other actor will try to obtain the lock.
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// But if there's a queue item, we are the actor which must loop and attempt
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// to grab the lock again.
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if (@atomicLoad(bool, &self.lock.queue_empty, .SeqCst)) {
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return;
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}
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while (true) {
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if (@atomicRmw(bool, &self.lock.shared, .Xchg, true, .SeqCst)) {
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// We did not obtain the lock. Great, the queue is someone else's problem.
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return;
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}
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// Resume the next item from the queue.
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if (self.lock.queue.get()) |node| {
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global_event_loop.onNextTick(node);
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return;
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}
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// Release the lock again.
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@atomicStore(bool, &self.lock.queue_empty, true, .SeqCst);
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@atomicStore(bool, &self.lock.shared, false, .SeqCst);
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// Find out if we can be done.
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if (@atomicLoad(bool, &self.lock.queue_empty, .SeqCst)) {
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return;
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}
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}
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}
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};
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pub fn init() Lock {
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return Lock{
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.shared = false,
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.queue = Queue.init(),
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.queue_empty = true,
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};
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}
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pub fn initLocked() Lock {
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return Lock{
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.shared = true,
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.queue = Queue.init(),
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.queue_empty = true,
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};
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}
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/// Must be called when not locked. Not thread safe.
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/// All calls to acquire() and release() must complete before calling deinit().
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pub fn deinit(self: *Lock) void {
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assert(!self.shared);
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while (self.queue.get()) |node| resume node.data;
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}
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pub fn acquire(self: *Lock) callconv(.Async) Held {
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var my_tick_node = Loop.NextTickNode.init(@frame());
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errdefer _ = self.queue.remove(&my_tick_node); // TODO test canceling an acquire
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suspend {
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self.queue.put(&my_tick_node);
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// At this point, we are in the queue, so we might have already been resumed.
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// We set this bit so that later we can rely on the fact, that if queue_empty == true, some actor
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// will attempt to grab the lock.
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@atomicStore(bool, &self.queue_empty, false, .SeqCst);
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if (!@atomicRmw(bool, &self.shared, .Xchg, true, .SeqCst)) {
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if (self.queue.get()) |node| {
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// Whether this node is us or someone else, we tail resume it.
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resume node.data;
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}
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}
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}
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return Held{ .lock = self };
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}
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};
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test "std.event.Lock" {
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if (!std.io.is_async) return error.SkipZigTest;
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// TODO https://github.com/ziglang/zig/issues/1908
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if (builtin.single_threaded) return error.SkipZigTest;
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// TODO https://github.com/ziglang/zig/issues/3251
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if (builtin.os.tag == .freebsd) return error.SkipZigTest;
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// TODO this file has bit-rotted. repair it
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if (true) return error.SkipZigTest;
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var lock = Lock.init();
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defer lock.deinit();
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_ = async testLock(&lock);
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const expected_result = [1]i32{3 * @intCast(i32, shared_test_data.len)} ** shared_test_data.len;
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testing.expectEqualSlices(i32, &expected_result, &shared_test_data);
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}
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fn testLock(lock: *Lock) callconv(.Async) void {
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var handle1 = async lockRunner(lock);
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var tick_node1 = Loop.NextTickNode{
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.prev = undefined,
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.next = undefined,
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.data = &handle1,
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};
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Loop.instance.?.onNextTick(&tick_node1);
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var handle2 = async lockRunner(lock);
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var tick_node2 = Loop.NextTickNode{
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.prev = undefined,
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.next = undefined,
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.data = &handle2,
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};
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Loop.instance.?.onNextTick(&tick_node2);
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var handle3 = async lockRunner(lock);
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var tick_node3 = Loop.NextTickNode{
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.prev = undefined,
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.next = undefined,
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.data = &handle3,
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};
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Loop.instance.?.onNextTick(&tick_node3);
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await handle1;
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await handle2;
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await handle3;
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}
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var shared_test_data = [1]i32{0} ** 10;
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var shared_test_index: usize = 0;
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fn lockRunner(lock: *Lock) callconv(.Async) void {
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suspend; // resumed by onNextTick
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var i: usize = 0;
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while (i < shared_test_data.len) : (i += 1) {
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var lock_frame = async lock.acquire();
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const handle = await lock_frame;
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defer handle.release();
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shared_test_index = 0;
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while (shared_test_index < shared_test_data.len) : (shared_test_index += 1) {
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shared_test_data[shared_test_index] = shared_test_data[shared_test_index] + 1;
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}
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}
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}
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