mirror of
https://github.com/ziglang/zig.git
synced 2024-11-30 17:12:31 +00:00
30f2bb8464
When we're compiling compiler_rt for any WebAssembly target, we do not want to expose all the compiler-rt functions to the host runtime. By setting the visibility of all exports to `hidden`, we allow the linker to resolve the symbols during linktime, while not expose the functions to the host runtime. This also means the linker can properly garbage collect any compiler-rt function that does not get resolved. The symbol visibility for all target remains the same as before: `default`.
269 lines
8.1 KiB
Zig
269 lines
8.1 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const arch = builtin.cpu.arch;
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const math = std.math;
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const trig = @import("trig.zig");
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const rem_pio2 = @import("rem_pio2.zig").rem_pio2;
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const rem_pio2f = @import("rem_pio2f.zig").rem_pio2f;
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const common = @import("common.zig");
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pub const panic = common.panic;
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comptime {
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@export(__sincosh, .{ .name = "__sincosh", .linkage = common.linkage, .visibility = common.visibility });
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@export(sincosf, .{ .name = "sincosf", .linkage = common.linkage, .visibility = common.visibility });
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@export(sincos, .{ .name = "sincos", .linkage = common.linkage, .visibility = common.visibility });
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@export(__sincosx, .{ .name = "__sincosx", .linkage = common.linkage, .visibility = common.visibility });
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if (common.want_ppc_abi) {
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@export(sincosq, .{ .name = "sincosf128", .linkage = common.linkage, .visibility = common.visibility });
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}
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@export(sincosq, .{ .name = "sincosq", .linkage = common.linkage, .visibility = common.visibility });
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@export(sincosl, .{ .name = "sincosl", .linkage = common.linkage, .visibility = common.visibility });
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}
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pub fn __sincosh(x: f16, r_sin: *f16, r_cos: *f16) callconv(.C) void {
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// TODO: more efficient implementation
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var big_sin: f32 = undefined;
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var big_cos: f32 = undefined;
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sincosf(x, &big_sin, &big_cos);
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r_sin.* = @floatCast(f16, big_sin);
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r_cos.* = @floatCast(f16, big_cos);
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}
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pub fn sincosf(x: f32, r_sin: *f32, r_cos: *f32) callconv(.C) void {
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const sc1pio2: f64 = 1.0 * math.pi / 2.0; // 0x3FF921FB, 0x54442D18
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const sc2pio2: f64 = 2.0 * math.pi / 2.0; // 0x400921FB, 0x54442D18
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const sc3pio2: f64 = 3.0 * math.pi / 2.0; // 0x4012D97C, 0x7F3321D2
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const sc4pio2: f64 = 4.0 * math.pi / 2.0; // 0x401921FB, 0x54442D18
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const pre_ix = @bitCast(u32, x);
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const sign = pre_ix >> 31 != 0;
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const ix = pre_ix & 0x7fffffff;
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// |x| ~<= pi/4
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if (ix <= 0x3f490fda) {
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// |x| < 2**-12
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if (ix < 0x39800000) {
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// raise inexact if x!=0 and underflow if subnormal
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math.doNotOptimizeAway(if (ix < 0x00100000) x / 0x1p120 else x + 0x1p120);
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r_sin.* = x;
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r_cos.* = 1.0;
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return;
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}
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r_sin.* = trig.__sindf(x);
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r_cos.* = trig.__cosdf(x);
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return;
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}
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// |x| ~<= 5*pi/4
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if (ix <= 0x407b53d1) {
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// |x| ~<= 3pi/4
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if (ix <= 0x4016cbe3) {
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if (sign) {
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r_sin.* = -trig.__cosdf(x + sc1pio2);
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r_cos.* = trig.__sindf(x + sc1pio2);
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} else {
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r_sin.* = trig.__cosdf(sc1pio2 - x);
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r_cos.* = trig.__sindf(sc1pio2 - x);
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}
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return;
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}
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// -sin(x+c) is not correct if x+c could be 0: -0 vs +0
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r_sin.* = -trig.__sindf(if (sign) x + sc2pio2 else x - sc2pio2);
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r_cos.* = -trig.__cosdf(if (sign) x + sc2pio2 else x - sc2pio2);
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return;
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}
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// |x| ~<= 9*pi/4
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if (ix <= 0x40e231d5) {
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// |x| ~<= 7*pi/4
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if (ix <= 0x40afeddf) {
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if (sign) {
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r_sin.* = trig.__cosdf(x + sc3pio2);
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r_cos.* = -trig.__sindf(x + sc3pio2);
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} else {
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r_sin.* = -trig.__cosdf(x - sc3pio2);
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r_cos.* = trig.__sindf(x - sc3pio2);
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}
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return;
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}
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r_sin.* = trig.__sindf(if (sign) x + sc4pio2 else x - sc4pio2);
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r_cos.* = trig.__cosdf(if (sign) x + sc4pio2 else x - sc4pio2);
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return;
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}
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// sin(Inf or NaN) is NaN
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if (ix >= 0x7f800000) {
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const result = x - x;
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r_sin.* = result;
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r_cos.* = result;
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return;
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}
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// general argument reduction needed
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var y: f64 = undefined;
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const n = rem_pio2f(x, &y);
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const s = trig.__sindf(y);
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const c = trig.__cosdf(y);
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switch (n & 3) {
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0 => {
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r_sin.* = s;
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r_cos.* = c;
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},
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1 => {
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r_sin.* = c;
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r_cos.* = -s;
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},
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2 => {
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r_sin.* = -s;
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r_cos.* = -c;
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},
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else => {
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r_sin.* = -c;
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r_cos.* = s;
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},
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}
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}
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pub fn sincos(x: f64, r_sin: *f64, r_cos: *f64) callconv(.C) void {
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const ix = @truncate(u32, @bitCast(u64, x) >> 32) & 0x7fffffff;
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// |x| ~< pi/4
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if (ix <= 0x3fe921fb) {
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// if |x| < 2**-27 * sqrt(2)
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if (ix < 0x3e46a09e) {
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// raise inexact if x != 0 and underflow if subnormal
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math.doNotOptimizeAway(if (ix < 0x00100000) x / 0x1p120 else x + 0x1p120);
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r_sin.* = x;
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r_cos.* = 1.0;
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return;
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}
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r_sin.* = trig.__sin(x, 0.0, 0);
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r_cos.* = trig.__cos(x, 0.0);
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return;
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}
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// sincos(Inf or NaN) is NaN
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if (ix >= 0x7ff00000) {
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const result = x - x;
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r_sin.* = result;
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r_cos.* = result;
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return;
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}
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// argument reduction needed
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var y: [2]f64 = undefined;
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const n = rem_pio2(x, &y);
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const s = trig.__sin(y[0], y[1], 1);
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const c = trig.__cos(y[0], y[1]);
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switch (n & 3) {
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0 => {
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r_sin.* = s;
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r_cos.* = c;
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},
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1 => {
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r_sin.* = c;
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r_cos.* = -s;
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},
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2 => {
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r_sin.* = -s;
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r_cos.* = -c;
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},
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else => {
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r_sin.* = -c;
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r_cos.* = s;
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},
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}
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}
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pub fn __sincosx(x: f80, r_sin: *f80, r_cos: *f80) callconv(.C) void {
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// TODO: more efficient implementation
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//return sincos_generic(f80, x, r_sin, r_cos);
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var big_sin: f128 = undefined;
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var big_cos: f128 = undefined;
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sincosq(x, &big_sin, &big_cos);
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r_sin.* = @floatCast(f80, big_sin);
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r_cos.* = @floatCast(f80, big_cos);
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}
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pub fn sincosq(x: f128, r_sin: *f128, r_cos: *f128) callconv(.C) void {
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// TODO: more correct implementation
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//return sincos_generic(f128, x, r_sin, r_cos);
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var small_sin: f64 = undefined;
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var small_cos: f64 = undefined;
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sincos(@floatCast(f64, x), &small_sin, &small_cos);
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r_sin.* = small_sin;
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r_cos.* = small_cos;
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}
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pub fn sincosl(x: c_longdouble, r_sin: *c_longdouble, r_cos: *c_longdouble) callconv(.C) void {
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switch (@typeInfo(c_longdouble).Float.bits) {
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16 => return __sincosh(x, r_sin, r_cos),
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32 => return sincosf(x, r_sin, r_cos),
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64 => return sincos(x, r_sin, r_cos),
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80 => return __sincosx(x, r_sin, r_cos),
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128 => return sincosq(x, r_sin, r_cos),
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else => @compileError("unreachable"),
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}
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}
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pub const rem_pio2_generic = @compileError("TODO");
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/// Ported from musl sincosl.c. Needs the following dependencies to be complete:
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/// * rem_pio2_generic ported from __rem_pio2l.c
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/// * trig.sin_generic ported from __sinl.c
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/// * trig.cos_generic ported from __cosl.c
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inline fn sincos_generic(comptime F: type, x: F, r_sin: *F, r_cos: *F) void {
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const sc1pio4: F = 1.0 * math.pi / 4.0;
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const bits = @typeInfo(F).Float.bits;
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const I = std.meta.Int(.unsigned, bits);
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const ix = @bitCast(I, x) & (math.maxInt(I) >> 1);
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const se = @truncate(u16, ix >> (bits - 16));
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if (se == 0x7fff) {
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const result = x - x;
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r_sin.* = result;
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r_cos.* = result;
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return;
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}
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if (@bitCast(F, ix) < sc1pio4) {
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if (se < 0x3fff - math.floatFractionalBits(F) - 1) {
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// raise underflow if subnormal
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if (se == 0) {
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math.doNotOptimizeAway(x * 0x1p-120);
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}
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r_sin.* = x;
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// raise inexact if x!=0
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r_cos.* = 1.0 + x;
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return;
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}
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r_sin.* = trig.sin_generic(F, x, 0, 0);
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r_cos.* = trig.cos_generic(F, x, 0);
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return;
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}
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var y: [2]F = undefined;
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const n = rem_pio2_generic(F, x, &y);
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const s = trig.sin_generic(F, y[0], y[1], 1);
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const c = trig.cos_generic(F, y[0], y[1]);
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switch (n & 3) {
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0 => {
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r_sin.* = s;
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r_cos.* = c;
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},
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1 => {
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r_sin.* = c;
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r_cos.* = -s;
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},
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2 => {
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r_sin.* = -s;
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r_cos.* = -c;
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},
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else => {
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r_sin.* = -c;
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r_cos.* = s;
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},
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}
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}
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