zig/lib/compiler_rt/divc3_test.zig
Cody Tapscott 05915b85dd compiler-rt: Implement mulXc3 and divXc3 functions
These are the standard complex multiplication/division functions
required by the C standard (Annex G).

Don't get me started on the standard's handling of complex-infinity...
2022-10-09 11:09:41 -07:00

78 lines
2.3 KiB
Zig

const std = @import("std");
const math = std.math;
const expect = std.testing.expect;
const Complex = @import("./mulc3.zig").Complex;
const __divhc3 = @import("./divhc3.zig").__divhc3;
const __divsc3 = @import("./divsc3.zig").__divsc3;
const __divdc3 = @import("./divdc3.zig").__divdc3;
const __divxc3 = @import("./divxc3.zig").__divxc3;
const __divtc3 = @import("./divtc3.zig").__divtc3;
test {
try testDiv(f16, __divhc3);
try testDiv(f32, __divsc3);
try testDiv(f64, __divdc3);
try testDiv(f80, __divxc3);
try testDiv(f128, __divtc3);
}
fn testDiv(comptime T: type, comptime f: fn (T, T, T, T) callconv(.C) Complex(T)) !void {
{
var a: T = 1.0;
var b: T = 0.0;
var c: T = -1.0;
var d: T = 0.0;
const result = f(a, b, c, d);
try expect(result.real == -1.0);
try expect(result.imag == 0.0);
}
{
var a: T = 1.0;
var b: T = 0.0;
var c: T = -4.0;
var d: T = 0.0;
const result = f(a, b, c, d);
try expect(result.real == -0.25);
try expect(result.imag == 0.0);
}
{
// if the first operand is an infinity and the second operand is a finite number, then the
// result of the / operator is an infinity;
var a: T = -math.inf(T);
var b: T = 0.0;
var c: T = -4.0;
var d: T = 1.0;
const result = f(a, b, c, d);
try expect(result.real == math.inf(T));
try expect(result.imag == math.inf(T));
}
{
// if the first operand is a finite number and the second operand is an infinity, then the
// result of the / operator is a zero;
var a: T = 17.2;
var b: T = 0.0;
var c: T = -math.inf(T);
var d: T = 0.0;
const result = f(a, b, c, d);
try expect(result.real == -0.0);
try expect(result.imag == 0.0);
}
{
// if the first operand is a nonzero finite number or an infinity and the second operand is
// a zero, then the result of the / operator is an infinity
var a: T = 1.1;
var b: T = 0.1;
var c: T = 0.0;
var d: T = 0.0;
const result = f(a, b, c, d);
try expect(result.real == math.inf(T));
try expect(result.imag == math.inf(T));
}
}