zig/lib/compiler_rt/parity.zig
Andrew Kelley 0556a2ba53 compiler-rt: finish cleanups
Finishes cleanups that I started in other commits in this branch.

 * Use common.linkage for all exports instead of redoing the logic in
   each file.
 * Remove pointless `@setRuntimeSafety` calls.
 * Avoid redundantly exporting multiple versions of functions. For
   example, if PPC wants `ceilf128` then don't also export `ceilq`;
   similarly if ARM wants `__aeabi_ddiv` then don't also export
   `__divdf3`.
 * Use `inline` for helper functions instead of making inline calls at
   callsites.
2022-06-17 18:10:00 -07:00

50 lines
1.4 KiB
Zig

//! parity - if number of bits set is even => 0, else => 1
//! - pariytXi2_generic for big and little endian
const std = @import("std");
const builtin = @import("builtin");
const common = @import("common.zig");
pub const panic = common.panic;
comptime {
@export(__paritysi2, .{ .name = "__paritysi2", .linkage = common.linkage });
@export(__paritydi2, .{ .name = "__paritydi2", .linkage = common.linkage });
@export(__parityti2, .{ .name = "__parityti2", .linkage = common.linkage });
}
pub fn __paritysi2(a: i32) callconv(.C) i32 {
return parityXi2(i32, a);
}
pub fn __paritydi2(a: i64) callconv(.C) i32 {
return parityXi2(i64, a);
}
pub fn __parityti2(a: i128) callconv(.C) i32 {
return parityXi2(i128, a);
}
inline fn parityXi2(comptime T: type, a: T) i32 {
var x = switch (@bitSizeOf(T)) {
32 => @bitCast(u32, a),
64 => @bitCast(u64, a),
128 => @bitCast(u128, a),
else => unreachable,
};
// Bit Twiddling Hacks: Compute parity in parallel
comptime var shift: u8 = @bitSizeOf(T) / 2;
inline while (shift > 2) {
x ^= x >> shift;
shift = shift >> 1;
}
x &= 0xf;
return (@intCast(u16, 0x6996) >> @intCast(u4, x)) & 1; // optimization for >>2 and >>1
}
test {
_ = @import("paritysi2_test.zig");
_ = @import("paritydi2_test.zig");
_ = @import("parityti2_test.zig");
}