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ec95e00e28
stage2: change logic for detecting whether the main package is inside the std package. Previously it relied on realpath() which is not portable. This uses resolve() which is how imports already work. * stage2: fix cleanup bug when creating Module * flatten lib/std/special/* to lib/* - this was motivated by making main_pkg_is_inside_std false for compiler_rt & friends. * rename "mini libc" to "universal libc"
36 lines
1012 B
Zig
36 lines
1012 B
Zig
const std = @import("std");
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const popcount = @import("popcount.zig");
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const testing = std.testing;
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fn popcountdi2Naive(a: i64) i32 {
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var x = a;
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var r: i32 = 0;
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while (x != 0) : (x = @bitCast(i64, @bitCast(u64, x) >> 1)) {
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r += @intCast(i32, x & 1);
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}
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return r;
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}
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fn test__popcountdi2(a: i64) !void {
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const x = popcount.__popcountdi2(a);
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const expected = popcountdi2Naive(a);
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try testing.expectEqual(expected, x);
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}
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test "popcountdi2" {
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try test__popcountdi2(0);
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try test__popcountdi2(1);
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try test__popcountdi2(2);
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try test__popcountdi2(@bitCast(i64, @as(u64, 0xffffffff_fffffffd)));
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try test__popcountdi2(@bitCast(i64, @as(u64, 0xffffffff_fffffffe)));
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try test__popcountdi2(@bitCast(i64, @as(u64, 0xffffffff_ffffffff)));
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const RndGen = std.rand.DefaultPrng;
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var rnd = RndGen.init(42);
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var i: u32 = 0;
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while (i < 10_000) : (i += 1) {
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var rand_num = rnd.random().int(i64);
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try test__popcountdi2(rand_num);
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}
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}
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