zig/lib/compiler_rt/round.zig
Cody Tapscott c50f33b111 compiler_rt: Always export "standard" symbol names
The Zig LLVM backend emits calls to softfloat methods with the "standard
compiler-rt" names. Rather than add complexity to the backend and
have to synchronize the naming scheme across all targets, the simplest
fix is just to export these symbols under both the "standard" and the
platform-specific naming convention.
2022-10-22 17:19:33 -07:00

198 lines
4.8 KiB
Zig

//! Ported from musl, which is licensed under the MIT license:
//! https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT
//!
//! https://git.musl-libc.org/cgit/musl/tree/src/math/roundf.c
//! https://git.musl-libc.org/cgit/musl/tree/src/math/round.c
const std = @import("std");
const builtin = @import("builtin");
const math = std.math;
const expect = std.testing.expect;
const arch = builtin.cpu.arch;
const common = @import("common.zig");
pub const panic = common.panic;
comptime {
@export(__roundh, .{ .name = "__roundh", .linkage = common.linkage });
@export(roundf, .{ .name = "roundf", .linkage = common.linkage });
@export(round, .{ .name = "round", .linkage = common.linkage });
@export(__roundx, .{ .name = "__roundx", .linkage = common.linkage });
if (common.want_ppc_abi) {
@export(roundq, .{ .name = "roundf128", .linkage = common.linkage });
}
@export(roundq, .{ .name = "roundq", .linkage = common.linkage });
@export(roundl, .{ .name = "roundl", .linkage = common.linkage });
}
pub fn __roundh(x: f16) callconv(.C) f16 {
// TODO: more efficient implementation
return @floatCast(f16, roundf(x));
}
pub fn roundf(x_: f32) callconv(.C) f32 {
const f32_toint = 1.0 / math.floatEps(f32);
var x = x_;
const u = @bitCast(u32, x);
const e = (u >> 23) & 0xFF;
var y: f32 = undefined;
if (e >= 0x7F + 23) {
return x;
}
if (u >> 31 != 0) {
x = -x;
}
if (e < 0x7F - 1) {
math.doNotOptimizeAway(x + f32_toint);
return 0 * @bitCast(f32, u);
}
y = x + f32_toint - f32_toint - x;
if (y > 0.5) {
y = y + x - 1;
} else if (y <= -0.5) {
y = y + x + 1;
} else {
y = y + x;
}
if (u >> 31 != 0) {
return -y;
} else {
return y;
}
}
pub fn round(x_: f64) callconv(.C) f64 {
const f64_toint = 1.0 / math.floatEps(f64);
var x = x_;
const u = @bitCast(u64, x);
const e = (u >> 52) & 0x7FF;
var y: f64 = undefined;
if (e >= 0x3FF + 52) {
return x;
}
if (u >> 63 != 0) {
x = -x;
}
if (e < 0x3ff - 1) {
math.doNotOptimizeAway(x + f64_toint);
return 0 * @bitCast(f64, u);
}
y = x + f64_toint - f64_toint - x;
if (y > 0.5) {
y = y + x - 1;
} else if (y <= -0.5) {
y = y + x + 1;
} else {
y = y + x;
}
if (u >> 63 != 0) {
return -y;
} else {
return y;
}
}
pub fn __roundx(x: f80) callconv(.C) f80 {
// TODO: more efficient implementation
return @floatCast(f80, roundq(x));
}
pub fn roundq(x_: f128) callconv(.C) f128 {
const f128_toint = 1.0 / math.floatEps(f128);
var x = x_;
const u = @bitCast(u128, x);
const e = (u >> 112) & 0x7FFF;
var y: f128 = undefined;
if (e >= 0x3FFF + 112) {
return x;
}
if (u >> 127 != 0) {
x = -x;
}
if (e < 0x3FFF - 1) {
math.doNotOptimizeAway(x + f128_toint);
return 0 * @bitCast(f128, u);
}
y = x + f128_toint - f128_toint - x;
if (y > 0.5) {
y = y + x - 1;
} else if (y <= -0.5) {
y = y + x + 1;
} else {
y = y + x;
}
if (u >> 127 != 0) {
return -y;
} else {
return y;
}
}
pub fn roundl(x: c_longdouble) callconv(.C) c_longdouble {
switch (@typeInfo(c_longdouble).Float.bits) {
16 => return __roundh(x),
32 => return roundf(x),
64 => return round(x),
80 => return __roundx(x),
128 => return roundq(x),
else => @compileError("unreachable"),
}
}
test "round32" {
try expect(roundf(1.3) == 1.0);
try expect(roundf(-1.3) == -1.0);
try expect(roundf(0.2) == 0.0);
try expect(roundf(1.8) == 2.0);
}
test "round64" {
try expect(round(1.3) == 1.0);
try expect(round(-1.3) == -1.0);
try expect(round(0.2) == 0.0);
try expect(round(1.8) == 2.0);
}
test "round128" {
try expect(roundq(1.3) == 1.0);
try expect(roundq(-1.3) == -1.0);
try expect(roundq(0.2) == 0.0);
try expect(roundq(1.8) == 2.0);
}
test "round32.special" {
try expect(roundf(0.0) == 0.0);
try expect(roundf(-0.0) == -0.0);
try expect(math.isPositiveInf(roundf(math.inf(f32))));
try expect(math.isNegativeInf(roundf(-math.inf(f32))));
try expect(math.isNan(roundf(math.nan(f32))));
}
test "round64.special" {
try expect(round(0.0) == 0.0);
try expect(round(-0.0) == -0.0);
try expect(math.isPositiveInf(round(math.inf(f64))));
try expect(math.isNegativeInf(round(-math.inf(f64))));
try expect(math.isNan(round(math.nan(f64))));
}
test "round128.special" {
try expect(roundq(0.0) == 0.0);
try expect(roundq(-0.0) == -0.0);
try expect(math.isPositiveInf(roundq(math.inf(f128))));
try expect(math.isNegativeInf(roundq(-math.inf(f128))));
try expect(math.isNan(roundq(math.nan(f128))));
}