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91955dee58
* in Zig build scripts, getOutputPath() is no longer a valid function to call, unless setOutputDir() was used, or within a custom make() function. Instead there is more convenient API to use which takes advantage of the caching system. Search this commit diff for `exe.run()` for an example. * Zig build by default enables caching. All build artifacts will go into zig-cache. If you want to access build artifacts in a convenient location, it is recommended to add an `install` step. Otherwise you can use the `run()` API mentioned above to execute programs directly from their location in the cache. Closes #330. `addSystemCommand` is available for programs not built with Zig build. * Please note that Zig does no cache evicting yet. You may have to manually delete zig-cache directories periodically to keep disk usage down. It's planned for this to be a simple Least Recently Used eviction system eventually. * `--output`, `--output-lib`, and `--output-h` are removed. Instead, use `--output-dir` which defaults to the current working directory. Or take advantage of `--cache on`, which will print the main output path to stdout, and the other artifacts will be in the same directory with predictable file names. `--disable-gen-h` is available when one wants to prevent .h file generation. * `@cImport` is always independently cached now. Closes #2015. It always writes the generated Zig code to disk which makes debug info and compile errors better. No more "TODO: remember C source location to display here" * Fix .d file parsing. (Fixes the MacOS CI failure) * Zig no longer creates "temporary files" other than inside a zig-cache directory. This breaks the CLI API that Godbolt uses. The suggested new invocation can be found in this commit diff, in the changes to `test/cli.zig`.
18 lines
466 B
Zig
18 lines
466 B
Zig
const Builder = @import("std").build.Builder;
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pub fn build(b: *Builder) void {
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const opts = b.standardReleaseOptions();
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const lib = b.addSharedLibrary("add", "add.zig", b.version(1, 0, 0));
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lib.setBuildMode(opts);
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const main = b.addExecutable("main", "main.zig");
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main.setBuildMode(opts);
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const run = main.run();
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run.addArtifactArg(lib);
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const test_step = b.step("test", "Test the program");
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test_step.dependOn(&run.step);
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}
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