zig/lib/std/event/future.zig
Tadeo Kondrak 6745a6f6f6
zig fmt
2020-05-05 09:38:02 -06:00

116 lines
3.8 KiB
Zig

const std = @import("../std.zig");
const assert = std.debug.assert;
const testing = std.testing;
const builtin = @import("builtin");
const Lock = std.event.Lock;
/// This is a value that starts out unavailable, until resolve() is called
/// While it is unavailable, functions suspend when they try to get() it,
/// and then are resumed when resolve() is called.
/// At this point the value remains forever available, and another resolve() is not allowed.
pub fn Future(comptime T: type) type {
return struct {
lock: Lock,
data: T,
available: Available,
const Available = enum(u8) {
NotStarted,
Started,
Finished,
};
const Self = @This();
const Queue = std.atomic.Queue(anyframe);
pub fn init() Self {
return Self{
.lock = Lock.initLocked(),
.available = .NotStarted,
.data = undefined,
};
}
/// Obtain the value. If it's not available, wait until it becomes
/// available.
/// Thread-safe.
pub fn get(self: *Self) callconv(.Async) *T {
if (@atomicLoad(Available, &self.available, .SeqCst) == .Finished) {
return &self.data;
}
const held = self.lock.acquire();
held.release();
return &self.data;
}
/// Gets the data without waiting for it. If it's available, a pointer is
/// returned. Otherwise, null is returned.
pub fn getOrNull(self: *Self) ?*T {
if (@atomicLoad(Available, &self.available, .SeqCst) == .Finished) {
return &self.data;
} else {
return null;
}
}
/// If someone else has started working on the data, wait for them to complete
/// and return a pointer to the data. Otherwise, return null, and the caller
/// should start working on the data.
/// It's not required to call start() before resolve() but it can be useful since
/// this method is thread-safe.
pub fn start(self: *Self) callconv(.Async) ?*T {
const state = @cmpxchgStrong(Available, &self.available, .NotStarted, .Started, .SeqCst, .SeqCst) orelse return null;
switch (state) {
.Started => {
const held = self.lock.acquire();
held.release();
return &self.data;
},
.Finished => return &self.data,
else => unreachable,
}
}
/// Make the data become available. May be called only once.
/// Before calling this, modify the `data` property.
pub fn resolve(self: *Self) void {
const prev = @atomicRmw(Available, &self.available, .Xchg, .Finished, .SeqCst);
assert(prev != .Finished); // resolve() called twice
Lock.Held.release(Lock.Held{ .lock = &self.lock });
}
};
}
test "std.event.Future" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
// https://github.com/ziglang/zig/issues/3251
if (builtin.os.tag == .freebsd) return error.SkipZigTest;
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
const handle = async testFuture();
}
fn testFuture() void {
var future = Future(i32).init();
var a = async waitOnFuture(&future);
var b = async waitOnFuture(&future);
resolveFuture(&future);
const result = (await a) + (await b);
testing.expect(result == 12);
}
fn waitOnFuture(future: *Future(i32)) i32 {
return future.get().*;
}
fn resolveFuture(future: *Future(i32)) void {
future.data = 6;
future.resolve();
}