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ede5dcffea
std.Build.addTest creates a CompileStep as before, however, this kind of step no longer actually runs the unit tests. Instead it only compiles it, and one must additionally create a RunStep from the CompileStep in order to actually run the tests. RunStep gains integration with the default test runner, which now supports the standard --listen=- argument in order to communicate over stdin and stdout. It also reports test statistics; how many passed, failed, and leaked, as well as directly associating the relevant stderr with the particular test name that failed. This separation of CompileStep and RunStep means that `CompileStep.Kind.test_exe` is no longer needed, and therefore has been removed in this commit. * build runner: show unit test statistics in build summary * added Step.writeManifest since many steps want to treat it as a warning and emit the same message if it fails. * RunStep: fixed error message that prints the failed command printing the original argv and not the adjusted argv in case an interpreter was used. * RunStep: fixed not passing the command line arguments to the interpreter. * move src/Server.zig to std.zig.Server so that the default test runner can use it. * the simpler test runner function which is used by work-in-progress backends now no longer prints to stderr, which is necessary in order for the build runner to not print the stderr as a warning message.
17 lines
398 B
Zig
17 lines
398 B
Zig
const std = @import("std");
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pub fn build(b: *std.Build) void {
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const test_step = b.step("test", "Test it");
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b.default_step = test_step;
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const optimize: std.builtin.OptimizeMode = .Debug;
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const main = b.addTest(.{
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.root_source_file = .{ .path = "main.zig" },
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.optimize = optimize,
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});
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main.addIncludePath(".");
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test_step.dependOn(&main.run().step);
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}
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