o Add genassym to the list of cross-tools
o Remove sh hashing work-around, we don't need it anymore
o Clean more directories in WORLDTMP when NOCLEAN is specified
The sh hashing work-around is not needed anymore, because we don't
trigger the bug anymore.
When NOCLEAN is not defined, we wipe out the complete WORLDTMP,
including the object directories of the tools we have built. When
NOCLEAN is defined, we remove anything that we install anyway, which
is usr/bin, usr/games, usr/include, usr/lib and usr/sbin.
property. This fixes the includes target when DESTDIR is empty.
o Do not make build-tools for f771 when NO_FORTRAN is defined.
o Add new build stage. See below.
o Change banners so that staging information is displayed.
The addition of the build-tools target broke the upgrade path because
we couldn't make use of previously built tools that were made for
compatibility reasons. Doing so would also result in the cross-compiler
being used and that is exactly what had to be avoided.
This is solved by designating the bootstrap-tools stage for building
anything that is needed for compatibility only and to create a new
stage (started after the build-tools stage) that handles cross-tools
building. We now have the following stages:
1. bootstrap-tools (for compatibility issues only)
2. build-tools
3. cross-tools (what it says)
4. world
5. install
Stages 1-4 (inclusive) are handled by buildworld.
Stage 5 is handled by installworld.
Any more stages and I'll join Nik in his quest for the
holy grail^W^Wworld :-)
buildworld doesn't break because the host doesn't have any
games installed,
o Add a new build stage: TMAKE. TMAKE builds all the build-tools
targets in the respective makefiles. Note that these targets
don't use the bootstrap tools,
o Add elf2exe to the bootstrap-tools when cross-building Alpha on
other platforms,
o Add ${WORLDTMP}/usr/games to TMPPATH,
o Remove ${WORLDTMP}/usr/bin even when NOCLEAN is defined. This
prevents using any bootstrap-tools previously installed. Most
importantly, it prevents using the cross-compiler when we still
need the native compiler.
The current stages are BMAKE, TMAKE, XMAKE and IMAKE in that order.
BMAKE builds bootstrap-tools that either solve compatibility problems
or are needed as cross-tools,
TMAKE builds the support tools necessary by some parts in the source
tree and also performs the cleandir and par-obj targets,
XMAKE builds the includes, libraries and everything (resp.), and
IMAKE installs the world. This stage needs further work if it's to be
used to install -current over -stable for example.
This is the last major update towards cross-building.
o Don't set CFLAGS in the bootstrap env. It is very likely to be
overridden my any CFLAGS setting in /etc/make.conf. Setting it
here is almost useless. So far, it doesn't seem necessary.
o Build tools before doing anything in or with the object tree.
o Tools don't use the object tree any more, but have there object
tree located in the temp. world.
o Use the proper make env. for cleaning and building the object tree.
o Don't create kernel include subdirectories in the temp. world. These
are removed later on and replaced by symlinks.
o Change the layout of the object tree:
The temp. world now is /usr/obj/${MACHINE_ARCH}${.CURDIR}/${BUILD_ARCH}.
/usr/obj can be set/changed by using MAKEOBJDIRPREFIX, and {.CURDIR}
obviously depends on where the source tree is located. MACHINE_ARCH
is the arch. for which the world is to be build and BUILD_ARCH is the
arch. on which we are building.
The object tree now is /usr/obj/${MACHINE_ARCH}${.CURDIR}.
This allows concurrent cross-builds and allows the object tree to be
shared on different archs., each doing the same cross-build. This of
course assumes that the output on Alpha (for example) is the same as
the output of an Alpha cross-build on i386 (for example).
The use of NOCLEAN is is still dangerous, but should be usable in many
more situations than before. It should now be possible to safely
restart an interrupted build with NOCLEAN without side-effects. Because
the tools don't share the object tree with the normal (cross-build), no
tools have to be rebuild.
non-root cross-building.
o Makefile.inc0 is not used anymore.
o The legacy aout build has been removed.
o Selectively build tools *before* building includes/libraries.
o Avoid using mtree to populate the obj tree.
pre-Aug 4.0-CURRENT worlds and those with pre-GCC 2.95.2 worlds.
The problem with pre-Aug worlds is the installed Byacc and Bison doesn't
have necessary changes to compile either GCC 2.95 or EGCS 1.1.x.
The problem with pre-GCC 2.95 worlds is libgcc is built with the wrong
compiler. See rev 1.17 of src/gnu/lib/libgcc/Makefile (which used to live
in src/gnu/usr.bin/cc/libgcc) + commit messge for details of the requirements.
o Send libmytinfo back to the afterlife. It was revived by mistake,
o Make gnu/lib/libgcc before making lib/libpam. This dependency has
been overlooked in constructing the list,
o make depend before make all. It's by using make depend that the
dependency was found in the first place and we need it to prevent
cleaning everything up before we start,
o Don't specify -DNOINFO -DNOMAN for the libraries target. Let the
target handle it. We can do away with a single run over the libs
if we make everything while we're there and only install the
libraries in the object tree.
build make(1) twice and merge the bootstrap-libraries and libraries
targets.
This change solves the bug where build-tools, compiled against the
includes and libraries built from the sources failed to run on the
host, as was the case with the sigset_t change. With this update, a
buildworld will fail if the tools won't compile on the host. This
is solved in further commits where backward compatibility of the
tools is enlarged.
The libraries target has been fixed. The libraries are now build in
the proper order, satisfying the dependencies. The comment is updated
to reflect this.
The linux module and netboot have been removed from the list of tools.
More to follow.
Reviewed by: bde, imp
All Makefiles now use MACHINE_ARCH for the target architecture.
Unification is required for cross-building.
Tags added to:
sys/boot/Makefile
sys/boot/arc/loader/Makefile
sys/kern/Makefile
usr.bin/cpp/Makefile
usr.bin/gcore/Makefile
usr.bin/truss/Makefile
usr.bin/gcore/Makefile:
fixed typo: MACHINDE -> MACHINE_ARCH
support. I've been building world with these changes for months w/o
ill effect. I've also managed to build the cross tool chain for MIPS
with these patches.
Please note that the extent to which these patches work is largely
dictated by how well our tool chains support the cross compilation.
Building alpha binaries on i386 doesn't work. Supposedly building
i386 binaries on alpha does work, but I've not verified it with these
patches, however.
in time to build inetd. (If you already have /usr/include/tcpd.h, the
build doesn't fail. This mainly affects upgrades and 'make world' from
systems more than a few weeks old)
Move was necessary as libgcc should be built with the freshly built
compiler and thus we must wait until the freshly built bits have been
installed somewhere so we can use them. libgcc presence in gnu/usr.bin/cc/
gets in the way of building the new compiler. We could have either
cd'ed to specific directories w/in gnu/usr.bin/cc/ and built and installed
individual bits, or move libgcc out of the way and let our normal subdir
building process work.
* Don't build libgcc in "bootstrap-libraries:" target it should not be
assumed the currently installed compiler can correctly build libgcc.
(as is the case for g++ 2.7.2 and EGCS' libgcc)
committers. A 'make aout-to-elf' is strongly encouraged. This isn't quite
the end of the line for people who have a real problem with updating yet,
but we've got to get this over and done with. Yes, it's bound to be a
couple of bumpy couple of days.
target (see the previous log message). This works for bootstrapping
from 2.2.7. It won't work for bootstrapping from 2.1.x, but that
fails due to include problems earlier.
probably other versions by spamming ${DESTDIR}/usr/include in much
the same way as `make includes'.
Details for 2.2.7: the bootstrap target has always done a weak spam
of ${DESTDIR}/usr/include; we depend on it not installing any
significant anachronisms (it probably shouldn't touch the headers
at all; however, we may be depending on it for things like the
renaming of ts_nsec to ts_sec in <sys/time.h>). Rev.1.49 strengthens
the spam to everything in src/include. For 2.2.7, this is not
immediately fatal. However, the `make all' step in src/includes
is not followed by a `make clean' step, so new rpc headers are not
generated after we've bootstrapped rpcgen. This causes a fatal
error much later when the old (generated) rpc headers are used with
the current headers (sys/types.h and/or the non-generated rpc
headers).
Details for 2.1.x: the bug is immediately fatal. It gives definition
of errno that is not supported by 2.1.x's libc. The weak spam in the
restored version avoids this problem by not installing errno.h.
(Bootstrapping from 2.1.5 actually breaks much earlier.)
I think the header problems supposedly fixed by rev.1.49 were caused
by using NOCLEAN and having the build fall over when the weakly
spammed headers are active. Minor differences in the layout will
then cause the .depend files to point to nonexistent headers. It
is a feature for symlinks like errno.h -> sys/errno.h to not exist
early.
The other change in rev.1.49 breaks building obj directories if NOCLEAN
is set. It is only safe for _re_building with NOCLEAN set.
try and recurse if the lkm dir exists for some reason but there isn't any
Makefile there. (eg: stray files prevented cvs update -P from removing the
empty dirs)
some tools requiring header files, such as errno.h, that are softlinks.
The mini installation of include files in Makefile.inc1 wasn't doing
the job, so it has been ripped out and replaced with a true make of the
/usr/src/include/ directory (make all and make beforeinstall). I think
the original idea was to save time by not installing unnecessary header
files, but it doesn't really save all that much time.
Also, I have moved a NOCLEAN conditional to cover rebuilding the object
tree 'Rebuilding the ${OBJFORMAT} obj tree' section. This may or may not
be correct but it appears to function properly. If it is not correct we
need to find another way to avoid scanning every single file in the
entire source hierarchy for make restarts.
Build the ordered list of libraries in a variable "_libs" before
building any of them. This eliminates a little bit of duplicated
code. More importantly, it makes it easier to include or exclude
libraries with .if constructs, because the list can be built in
multiple steps using "+=".
`make world' case, and only made a difference for the evil NOTOOLS case
of `make world' since games tools are installed in ${TOOLROOT}/usr/bin
if they are built, but the PR was for normal builds. This is fixed
in rev.1.14 of src/games/fortune/datfiles/Makefile.
PR: 7936
- in the elf case, csu must be built and installed before any shared
libraries. It wasn't, but we usually used a stale version that
happened to work. E.g., in the !NOTOOLS case we used the version
built and installed by the bootstrap-libraries target. Only cross
building was completely broken.
- the shared libmd must be built and installed before any shared
libraries that link to it. It wasn't, but we sometimes used a stale
version that happened to work, as above. For elf, this caused
bogus linkage of the target shared libatm and libopie with the host
static libmd. It isn't clear what this actually breaks, except for
cross compiling. For aout, the shared libmd is not built at all, so
all shared libraries linked to libmd may be broken. The linker
reports them by spewing RRS warnings.
Note that building src/lib early and building subdirs of src/lib in
the correct order in src/lib/Makefile doesn't help, since the subdirs
are all built before any are installed.
Fixed bitrot in the comments about the ordering requirements.
Remove /sys/boot from legacy-build.
Add btxld to build-tools.
In src/sys/Makefile:
Add /sys/boot for i386 ELF.
I'm still not sure why the new boot code was being built along with the
legacy stuff, which meant a completely wrong default environment for it.
This may well still be the wrong way to go about this, but it can't work
all that much worse than it has been.
Prompted by: bde
Also. Don't build & install legacy lkm's when NOLKM has been set.
Otherwise it gets built in the src tree rather than obj, because the
previous 'make obj' at the start of legacy-build does respect NOLKM.
was constructed early enough, so perl was linking against the static lib.
This was breaking perl under ELF, as perl could not load shared objects
(in fact would dump core).
Install the rest of the legacy libraries (like libgcc.a, libl.a).
Add games to the user's path to avoid the temptation for people to
hack paths to unsuitable tools.
Make output of make world more readable for grep. Now a
grep '>>>' world.log
shows you the single stages through which the bootstrap
process went as discussed on -current. Could be used to
debug the bootstrap mechanism in case of trouble more
easily. Would be fine if any further @echo "..." messages
containing a description, what's going on, could use the
new format: @echo ">>> ..."