zig/lib/std/x/os/socket_posix.zig
Andrew Kelley 7f03cfe161 std.os: more reorganization efforts
* std lib tests are passing on x86_64-linux with and without -lc
 * stage2 is building from source on x86_64-linux
 * down to 38 remaining uses of `usingnamespace`
2021-09-01 17:54:06 -07:00

276 lines
14 KiB
Zig

const std = @import("../../std.zig");
const os = std.os;
const mem = std.mem;
const time = std.time;
pub fn Mixin(comptime Socket: type) type {
return struct {
/// Open a new socket.
pub fn init(domain: u32, socket_type: u32, protocol: u32, flags: std.enums.EnumFieldStruct(Socket.InitFlags, bool, false)) !Socket {
var raw_flags: u32 = socket_type;
const set = std.EnumSet(Socket.InitFlags).init(flags);
if (set.contains(.close_on_exec)) raw_flags |= os.SOCK.CLOEXEC;
if (set.contains(.nonblocking)) raw_flags |= os.SOCK.NONBLOCK;
return Socket{ .fd = try os.socket(domain, raw_flags, protocol) };
}
/// Closes the socket.
pub fn deinit(self: Socket) void {
os.closeSocket(self.fd);
}
/// Shutdown either the read side, write side, or all side of the socket.
pub fn shutdown(self: Socket, how: os.ShutdownHow) !void {
return os.shutdown(self.fd, how);
}
/// Binds the socket to an address.
pub fn bind(self: Socket, address: Socket.Address) !void {
return os.bind(self.fd, @ptrCast(*const os.sockaddr, &address.toNative()), address.getNativeSize());
}
/// Start listening for incoming connections on the socket.
pub fn listen(self: Socket, max_backlog_size: u31) !void {
return os.listen(self.fd, max_backlog_size);
}
/// Have the socket attempt to the connect to an address.
pub fn connect(self: Socket, address: Socket.Address) !void {
return os.connect(self.fd, @ptrCast(*const os.sockaddr, &address.toNative()), address.getNativeSize());
}
/// Accept a pending incoming connection queued to the kernel backlog
/// of the socket.
pub fn accept(self: Socket, flags: std.enums.EnumFieldStruct(Socket.InitFlags, bool, false)) !Socket.Connection {
var address: Socket.Address.Native.Storage = undefined;
var address_len: u32 = @sizeOf(Socket.Address.Native.Storage);
var raw_flags: u32 = 0;
const set = std.EnumSet(Socket.InitFlags).init(flags);
if (set.contains(.close_on_exec)) raw_flags |= os.SOCK.CLOEXEC;
if (set.contains(.nonblocking)) raw_flags |= os.SOCK.NONBLOCK;
const socket = Socket{ .fd = try os.accept(self.fd, @ptrCast(*os.sockaddr, &address), &address_len, raw_flags) };
const socket_address = Socket.Address.fromNative(@ptrCast(*os.sockaddr, &address));
return Socket.Connection.from(socket, socket_address);
}
/// Read data from the socket into the buffer provided with a set of flags
/// specified. It returns the number of bytes read into the buffer provided.
pub fn read(self: Socket, buf: []u8, flags: u32) !usize {
return os.recv(self.fd, buf, flags);
}
/// Write a buffer of data provided to the socket with a set of flags specified.
/// It returns the number of bytes that are written to the socket.
pub fn write(self: Socket, buf: []const u8, flags: u32) !usize {
return os.send(self.fd, buf, flags);
}
/// Writes multiple I/O vectors with a prepended message header to the socket
/// with a set of flags specified. It returns the number of bytes that are
/// written to the socket.
pub fn writeMessage(self: Socket, msg: Socket.Message, flags: u32) !usize {
while (true) {
const rc = os.system.sendmsg(self.fd, &msg, @intCast(c_int, flags));
return switch (os.errno(rc)) {
.SUCCESS => return @intCast(usize, rc),
.ACCES => error.AccessDenied,
.AGAIN => error.WouldBlock,
.ALREADY => error.FastOpenAlreadyInProgress,
.BADF => unreachable, // always a race condition
.CONNRESET => error.ConnectionResetByPeer,
.DESTADDRREQ => unreachable, // The socket is not connection-mode, and no peer address is set.
.FAULT => unreachable, // An invalid user space address was specified for an argument.
.INTR => continue,
.INVAL => unreachable, // Invalid argument passed.
.ISCONN => unreachable, // connection-mode socket was connected already but a recipient was specified
.MSGSIZE => error.MessageTooBig,
.NOBUFS => error.SystemResources,
.NOMEM => error.SystemResources,
.NOTSOCK => unreachable, // The file descriptor sockfd does not refer to a socket.
.OPNOTSUPP => unreachable, // Some bit in the flags argument is inappropriate for the socket type.
.PIPE => error.BrokenPipe,
.AFNOSUPPORT => error.AddressFamilyNotSupported,
.LOOP => error.SymLinkLoop,
.NAMETOOLONG => error.NameTooLong,
.NOENT => error.FileNotFound,
.NOTDIR => error.NotDir,
.HOSTUNREACH => error.NetworkUnreachable,
.NETUNREACH => error.NetworkUnreachable,
.NOTCONN => error.SocketNotConnected,
.NETDOWN => error.NetworkSubsystemFailed,
else => |err| os.unexpectedErrno(err),
};
}
}
/// Read multiple I/O vectors with a prepended message header from the socket
/// with a set of flags specified. It returns the number of bytes that were
/// read into the buffer provided.
pub fn readMessage(self: Socket, msg: *Socket.Message, flags: u32) !usize {
while (true) {
const rc = os.system.recvmsg(self.fd, msg, @intCast(c_int, flags));
return switch (os.errno(rc)) {
.SUCCESS => @intCast(usize, rc),
.BADF => unreachable, // always a race condition
.FAULT => unreachable,
.INVAL => unreachable,
.NOTCONN => unreachable,
.NOTSOCK => unreachable,
.INTR => continue,
.AGAIN => error.WouldBlock,
.NOMEM => error.SystemResources,
.CONNREFUSED => error.ConnectionRefused,
.CONNRESET => error.ConnectionResetByPeer,
else => |err| os.unexpectedErrno(err),
};
}
}
/// Query the address that the socket is locally bounded to.
pub fn getLocalAddress(self: Socket) !Socket.Address {
var address: Socket.Address.Native.Storage = undefined;
var address_len: u32 = @sizeOf(Socket.Address.Native.Storage);
try os.getsockname(self.fd, @ptrCast(*os.sockaddr, &address), &address_len);
return Socket.Address.fromNative(@ptrCast(*os.sockaddr, &address));
}
/// Query the address that the socket is connected to.
pub fn getRemoteAddress(self: Socket) !Socket.Address {
var address: Socket.Address.Native.Storage = undefined;
var address_len: u32 = @sizeOf(Socket.Address.Native.Storage);
try os.getpeername(self.fd, @ptrCast(*os.sockaddr, &address), &address_len);
return Socket.Address.fromNative(@ptrCast(*os.sockaddr, &address));
}
/// Query and return the latest cached error on the socket.
pub fn getError(self: Socket) !void {
return os.getsockoptError(self.fd);
}
/// Query the read buffer size of the socket.
pub fn getReadBufferSize(self: Socket) !u32 {
var value: u32 = undefined;
var value_len: u32 = @sizeOf(u32);
const rc = os.system.getsockopt(self.fd, os.SOL.SOCKET, os.SO.RCVBUF, mem.asBytes(&value), &value_len);
return switch (os.errno(rc)) {
.SUCCESS => value,
.BADF => error.BadFileDescriptor,
.FAULT => error.InvalidAddressSpace,
.INVAL => error.InvalidSocketOption,
.NOPROTOOPT => error.UnknownSocketOption,
.NOTSOCK => error.NotASocket,
else => |err| os.unexpectedErrno(err),
};
}
/// Query the write buffer size of the socket.
pub fn getWriteBufferSize(self: Socket) !u32 {
var value: u32 = undefined;
var value_len: u32 = @sizeOf(u32);
const rc = os.system.getsockopt(self.fd, os.SOL.SOCKET, os.SO.SNDBUF, mem.asBytes(&value), &value_len);
return switch (os.errno(rc)) {
.SUCCESS => value,
.BADF => error.BadFileDescriptor,
.FAULT => error.InvalidAddressSpace,
.INVAL => error.InvalidSocketOption,
.NOPROTOOPT => error.UnknownSocketOption,
.NOTSOCK => error.NotASocket,
else => |err| os.unexpectedErrno(err),
};
}
/// Set a socket option.
pub fn setOption(self: Socket, level: u32, code: u32, value: []const u8) !void {
return os.setsockopt(self.fd, level, code, value);
}
/// Have close() or shutdown() syscalls block until all queued messages in the socket have been successfully
/// sent, or if the timeout specified in seconds has been reached. It returns `error.UnsupportedSocketOption`
/// if the host does not support the option for a socket to linger around up until a timeout specified in
/// seconds.
pub fn setLinger(self: Socket, timeout_seconds: ?u16) !void {
if (@hasDecl(os.SO, "LINGER")) {
const settings = Socket.Linger.init(timeout_seconds);
return self.setOption(os.SOL.SOCKET, os.SO.LINGER, mem.asBytes(&settings));
}
return error.UnsupportedSocketOption;
}
/// On connection-oriented sockets, have keep-alive messages be sent periodically. The timing in which keep-alive
/// messages are sent are dependant on operating system settings. It returns `error.UnsupportedSocketOption` if
/// the host does not support periodically sending keep-alive messages on connection-oriented sockets.
pub fn setKeepAlive(self: Socket, enabled: bool) !void {
if (@hasDecl(os.SO, "KEEPALIVE")) {
return self.setOption(os.SOL.SOCKET, os.SO.KEEPALIVE, mem.asBytes(&@as(u32, @boolToInt(enabled))));
}
return error.UnsupportedSocketOption;
}
/// Allow multiple sockets on the same host to listen on the same address. It returns `error.UnsupportedSocketOption` if
/// the host does not support sockets listening the same address.
pub fn setReuseAddress(self: Socket, enabled: bool) !void {
if (@hasDecl(os.SO, "REUSEADDR")) {
return self.setOption(os.SOL.SOCKET, os.SO.REUSEADDR, mem.asBytes(&@as(u32, @boolToInt(enabled))));
}
return error.UnsupportedSocketOption;
}
/// Allow multiple sockets on the same host to listen on the same port. It returns `error.UnsupportedSocketOption` if
/// the host does not supports sockets listening on the same port.
pub fn setReusePort(self: Socket, enabled: bool) !void {
if (@hasDecl(os.SO, "REUSEPORT")) {
return self.setOption(os.SOL.SOCKET, os.SO.REUSEPORT, mem.asBytes(&@as(u32, @boolToInt(enabled))));
}
return error.UnsupportedSocketOption;
}
/// Set the write buffer size of the socket.
pub fn setWriteBufferSize(self: Socket, size: u32) !void {
return self.setOption(os.SOL.SOCKET, os.SO.SNDBUF, mem.asBytes(&size));
}
/// Set the read buffer size of the socket.
pub fn setReadBufferSize(self: Socket, size: u32) !void {
return self.setOption(os.SOL.SOCKET, os.SO.RCVBUF, mem.asBytes(&size));
}
/// WARNING: Timeouts only affect blocking sockets. It is undefined behavior if a timeout is
/// set on a non-blocking socket.
///
/// Set a timeout on the socket that is to occur if no messages are successfully written
/// to its bound destination after a specified number of milliseconds. A subsequent write
/// to the socket will thereafter return `error.WouldBlock` should the timeout be exceeded.
pub fn setWriteTimeout(self: Socket, milliseconds: usize) !void {
const timeout = os.timeval{
.tv_sec = @intCast(i32, milliseconds / time.ms_per_s),
.tv_usec = @intCast(i32, (milliseconds % time.ms_per_s) * time.us_per_ms),
};
return self.setOption(os.SOL.SOCKET, os.SO.SNDTIMEO, mem.asBytes(&timeout));
}
/// WARNING: Timeouts only affect blocking sockets. It is undefined behavior if a timeout is
/// set on a non-blocking socket.
///
/// Set a timeout on the socket that is to occur if no messages are successfully read
/// from its bound destination after a specified number of milliseconds. A subsequent
/// read from the socket will thereafter return `error.WouldBlock` should the timeout be
/// exceeded.
pub fn setReadTimeout(self: Socket, milliseconds: usize) !void {
const timeout = os.timeval{
.tv_sec = @intCast(i32, milliseconds / time.ms_per_s),
.tv_usec = @intCast(i32, (milliseconds % time.ms_per_s) * time.us_per_ms),
};
return self.setOption(os.SOL.SOCKET, os.SO.RCVTIMEO, mem.asBytes(&timeout));
}
};
}